| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730 | using System;using System.Collections.Generic;using Fort23.UTool;using UnityEngine;using UnityEngine.Pool;namespace Fort23.Core{    public class Scene : Entity    {        public new Entity Domain        {            get => this.domain;            set => this.domain = value;        }        public Scene()        {            this.IsRegister = true;            this.Domain = this;        }    }    public partial class Entity : CObject    {        private static readonly Pool<Dictionary<Type, Entity>> _dictPool = new Pool<Dictionary<Type, Entity>>();        private static readonly Pool<Dictionary<long, Entity>> _childrenPool = new Pool<Dictionary<long, Entity>>();        public long InstanceID { get; protected set; }        public bool IsDisposed => this.InstanceID == 0;        public long ID { get; set; }        private bool _isFromPool { get; set; }        private bool _isComponent { get; set; }        private bool _isRegister;        protected bool IsRegister        {            get => _isRegister;            set            {                _isRegister = value;                EventSystem.Instance.RegisterSystem(this, value);            }        }        protected static Entity Create(Type type, bool isFromPool)        {            Entity component;            if (isFromPool)            {                component = (Entity) CObjectPool.Instance.Fetch(type);            }            else            {                component = (Entity) Activator.CreateInstance(type);            }            return component;        }        public override void Dispose()        {            if (this.IsDisposed)            {                return;            }            // 清理Component            if (this._components != null)            {                List<Type> keys = new List<Type>();                foreach (var componentsKey in _components.Keys)                {                    keys.Add(componentsKey);                }                for (var i = 0; i < keys.Count; i++)                {                    _components[keys[i]].Dispose();                }                // foreach (KeyValuePair<Type, Entity> kv in this._components)                // {                //     kv.Value.Dispose();                // }                this._components.Clear();                _dictPool.Recycle(this._components);                this._components = null;            }            // 清理Children            if (this._children != null)            {                List<long> keys = new List<long>();                foreach (var childrenKey in _children.Keys)                {                    keys.Add(childrenKey);                }                for (var i = 0; i < keys.Count; i++)                {                    _children[keys[i]].Dispose();                }                // foreach (Entity child in this._children.Values)                // {                //     child.Dispose();                // }                if (_children != null)                {                    this._children.Clear();                    _childrenPool.Recycle(this._children);                    this._children = null;                }            }            // 触发Destroy事件            EventSystem.Instance.Destroy(this);            this.domain = null;            if (this.parent != null && !this.parent.IsDisposed)            {                if (this._isComponent)                {                    this.parent.RemoveComponent(this);                }                else                {                    this.parent.RemoveChild(this);                }            }            this.parent = null;            if (this._isFromPool)            {                CObjectPool.Instance.Recycle(this);            }            else            {                base.Dispose();            }            this.InstanceID = 0;            this.IsRegister = false;        }        public override void ActiveObj()        {                    }        public override void DormancyObj()        {                   }        public virtual bool IsUpdate()        {            return true;        }        private Dictionary<Type, Entity> _components;        public Dictionary<Type, Entity> Components        {            get            {                if (this._components == null)                {                    this._components = _dictPool.Fetch();                }                return this._components;            }        }        protected Entity parent;        // 可以改变parent,但是不能设置为null(只能通过调用dispose重置为null)        public Entity Parent        {            get => this.parent;            set            {                if (value == null)                {                    // throw new Exception($"cant set parent null: {this.GetType().Name}");                    LogTool.Exception(new Exception($"cant set parent null: {this.GetType().Name}"));                }                if (value == this)                {                    LogTool.Exception(new Exception($"cant set parent self: {this.GetType().Name}"));                }                if (this.parent != null) // 之前有parent                {                    // parent相同,不设置                    if (this.parent == value)                    {                        LogTool.Exception(new Exception($"重复设置了Parent: {this.GetType().Name} parent: {this.parent.GetType().Name}"));                    }                    this.parent.RemoveChild(this);                }                this.parent = value;                this.parent.AddChild(this);                this._isComponent = false;                this.Domain = this.parent.domain;            }        }        // 该方法只能在AddComponent中调用,其他人不允许调用        private Entity ComponentParent        {            set            {                if (this.parent != null)                {                    LogTool.Exception(new Exception($"Component parent is not null: {this.GetType().Name}"));                }                this.parent = value;                this._isComponent = true;                this.Domain = this.parent.domain;            }        }        private Dictionary<long, Entity> _children;        public Dictionary<long, Entity> Children        {            get            {                if (this._children == null)                {                    this._children = _childrenPool.Fetch();                }                return this._children;            }        }        protected Entity domain;        /// <summary>        /// 域,数据树的root        /// </summary>        /// <exception cref="Exception"></exception>        public Entity Domain        {            get { return this.domain; }            private set            {                if (value == null)                {                    LogTool.Exception(new Exception($"domain cant set null: {this.GetType().Name}"));                }                if (this.domain == value)                {                    return;                }                Entity preDomain = this.domain;                this.domain = value;                if (preDomain == null)                {                    this.InstanceID = IdGenerater.GenerateId();                    this.IsRegister = true;                }                // 递归设置孩子的Domain                if (this._children != null)                {                    foreach (Entity entity in this._children.Values)                    {                        entity.Domain = this.domain;                    }                }                if (this._components != null)                {                    foreach (Entity component in this._components.Values)                    {                        component.Domain = this.domain;                    }                }            }        }        #region 获取组件(包含获取children的)        public K GetChild<K>(long id) where K : Entity        {            if (this._children == null)            {                return null;            }            this._children.TryGetValue(id, out Entity child);            return child as K;        }        public virtual K GetComponent<K>() where K : Entity        {            if (this._components == null)            {                return null;            }            Entity component;            if (!this._components.TryGetValue(typeof(K), out component))            {                return default;            }            return (K) component;        }                       public virtual K[] GetComponentAll<K>() where K : Entity        {            if (this._components == null)            {                return null;            }            Entity component;            List<K> allValue = ListPool<K>.Get();            foreach (var VARIABLE in _components.Values)            {                if (VARIABLE is K)                {                    allValue.Add(VARIABLE as K);                }            }            K[] array = allValue.ToArray();            ListPool<K>.Release(allValue);            return array;        }        public virtual Entity GetComponent(Type type)        {            if (this._components == null)            {                return null;            }            Entity component;            if (!this._components.TryGetValue(type, out component))            {                return null;            }            return component;        }        #endregion        #region 添加组件        public Entity AddComponent(Entity component)        {            Type type = component.GetType();            if (this._components != null && this._components.ContainsKey(type))            {                LogTool.Exception(new Exception($"entity already has component: {type.FullName}"));            }            component.ComponentParent = this;            this.AddToComponent(type, component);            return component;        }        public Entity AddComponent(Type type, bool isFromPool = false)        {            if (this._components != null && this._components.ContainsKey(type))            {                LogTool.Exception(new Exception($"entity already has component: {type.FullName}"));            }            Entity component = Create(type, isFromPool);            component.ID = this.ID;            component.ComponentParent = this;            EventSystem.Instance.Awake(component, null);            this.AddToComponent(type, component);            return component;        }        public K AddComponent<K>(bool isFromPool = false) where K : Entity, new()        {            Type type = typeof(K);            if (this._components != null && this._components.ContainsKey(type))            {                LogTool.Exception(new Exception($"entity already has component: {type.FullName}"));            }            // return default;            Entity component = Create(type, isFromPool);            component.ID = this.ID;            component.ComponentParent = this;            EventSystem.Instance.Awake(component, null);            this.AddToComponent(type, component);            return component as K;        }        public K AddComponent<K, P1>(P1 p1, bool isFromPool = false) where K : Entity, new()        {            Type type = typeof(K);            if (this._components != null && this._components.ContainsKey(type))            {                LogTool.Exception(new Exception($"entity already has component: {type.FullName}"));            }            Entity component = Create(type, isFromPool);            component.ID = this.ID;            component.ComponentParent = this;            EventSystem.Instance.Awake(component, new object[] {p1});            this.AddToComponent(type, component);            return component as K;        }                        public Entity AddComponent< P1>(Type type1, P1 p1, bool isFromPool = false)        {            Type type = type1;            if (this._components != null && this._components.ContainsKey(type))            {                LogTool.Exception(new Exception($"entity already has component: {type.FullName}"));            }            Entity component = Create(type, isFromPool);            component.ID = this.ID;            component.ComponentParent = this;            EventSystem.Instance.Awake(component, new object[] {p1});            this.AddToComponent(type, component);            return component ;        }        public K AddComponent<K, P1, P2>(P1 p1, P2 p2, bool isFromPool = false) where K : Entity, new()        {            Type type = typeof(K);            if (this._components != null && this._components.ContainsKey(type))            {                LogTool.Exception(new Exception($"entity already has component: {type.FullName}"));            }            Entity component = Create(type, isFromPool);            component.ID = this.ID;            component.ComponentParent = this;            EventSystem.Instance.Awake(component, new object[] {p1, p2});            this.AddToComponent(type, component);            return component as K;        }        public K AddComponent<K, P1, P2, P3>(P1 p1, P2 p2, P3 p3, bool isFromPool = false) where K : Entity, new()        {            Type type = typeof(K);            if (this._components != null && this._components.ContainsKey(type))            {                LogTool.Exception(new Exception($"entity already has component: {type.FullName}"));            }            Entity component = Create(type, isFromPool);            component.ID = this.ID;            component.ComponentParent = this;            EventSystem.Instance.Awake(component, new object[] {p1, p2, p3});            this.AddToComponent(type, component);            return component as K;        }        #endregion        #region 移除组件        public void RemoveComponent<K>() where K : Entity        {            if (this._components == null)            {                return;            }            Type type = typeof(K);            Entity c = this.GetComponent(type);            if (c == null)            {                return;            }            this.RemoveFromComponent(type, c);            c.Dispose();        }        public void RemoveComponent(Entity component)        {            if (this._components == null)            {                return;            }            Type type = component.GetType();            Entity c = this.GetComponent(component.GetType());            if (c == null)            {                return;            }            this.RemoveFromComponent(type, c);            c.Dispose();        }        public void RemoveComponent(Type type)        {            Entity c = this.GetComponent(type);            if (c == null)            {                return;            }            RemoveFromComponent(type, c);            c.Dispose();        }        #endregion        #region 添加组件为child        public T AddChild<T>(bool isFromPool = false) where T : Entity        {            Type type = typeof(T);            T component = (T) Entity.Create(type, isFromPool);            component.ID = IdGenerater.GenerateId();            component.Parent = this;            EventSystem.Instance.Awake(component, null);            return component;        }        public T AddChild<T, A>(A a, bool isFromPool = false) where T : Entity        {            Type type = typeof(T);            T component = (T) Entity.Create(type, isFromPool);            component.ID = IdGenerater.GenerateId();            component.Parent = this;            EventSystem.Instance.Awake(component, new object[] {a});            return component;        }        public T AddChild<T, A, B>(A a, B b, bool isFromPool = false) where T : Entity        {            Type type = typeof(T);            T component = (T) Entity.Create(type, isFromPool);            component.ID = IdGenerater.GenerateId();            component.Parent = this;            EventSystem.Instance.Awake(component, new object[] {a, b});            return component;        }        public T AddChild<T, A, B, C>(A a, B b, C c, bool isFromPool = false) where T : Entity        {            Type type = typeof(T);            T component = (T) Entity.Create(type, isFromPool);            component.ID = IdGenerater.GenerateId();            component.Parent = this;            EventSystem.Instance.Awake(component, new object[] {a, b, c});            return component;        }        public T AddChild<T, A, B, C, D>(A a, B b, C c, D d, bool isFromPool = false) where T : Entity        {            Type type = typeof(T);            T component = (T) Entity.Create(type, isFromPool);            component.ID = IdGenerater.GenerateId();            component.Parent = this;            EventSystem.Instance.Awake(component, new object[] {a, b, c, d});            return component;        }        public T AddChild<T, A, B, C, D, E>(A a, B b, C c, D d, E e, bool isFromPool = false) where T : Entity        {            Type type = typeof(T);            T component = (T) Entity.Create(type, isFromPool);            component.ID = IdGenerater.GenerateId();            component.Parent = this;            EventSystem.Instance.Awake(component, new object[] {a, b, c, d, e});            return component;        }        public T AddChildWithId<T>(long id, bool isFromPool = false) where T : Entity        {            Type type = typeof(T);            T component = (T) Entity.Create(type, isFromPool);            component.ID = id;            component.Parent = this;            EventSystem.Instance.Awake(component, null);            return component;        }        public T AddChildWithId<T, A>(long id, A a, bool isFromPool = false) where T : Entity        {            Type type = typeof(T);            T component = (T) Entity.Create(type, isFromPool);            component.ID = id;            component.Parent = this;            EventSystem.Instance.Awake(component, new object[] {a});            return component;        }        public T AddChildWithId<T, A, B>(long id, A a, B b, bool isFromPool = false) where T : Entity        {            Type type = typeof(T);            T component = (T) Entity.Create(type, isFromPool);            component.ID = id;            component.Parent = this;            EventSystem.Instance.Awake(component, new object[] {a, b});            return component;        }        public T AddChildWithId<T, A, B, C>(long id, A a, B b, C c, bool isFromPool = false) where T : Entity        {            Type type = typeof(T);            T component = (T) Entity.Create(type, isFromPool);            component.ID = id;            component.Parent = this;            EventSystem.Instance.Awake(component, new object[] {a, b, c});            return component;        }        #endregion        #region 私有方法,增删组件和增删child        private void AddChild(Entity entity)        {            this.Children.Add(entity.ID, entity);        }        private void RemoveChild(Entity entity)        {            if (this._children == null)            {                return;            }            this._children.Remove(entity.ID);            if (this._children.Count == 0)            {                _childrenPool.Recycle(this._children);                this._children = null;            }        }        private void AddToComponent(Type type, Entity component)        {            if (this._components == null)            {                this._components = _dictPool.Fetch();            }            this._components.Add(type, component);        }        private void RemoveFromComponent(Type type, Entity component)        {            if (this._components == null)            {                return;            }            this._components.Remove(type);            if (this._components.Count == 0 && this._isFromPool)            {                _dictPool.Recycle(this._components);                this._components = null;            }        }        #endregion    }    public class Pool<T> where T : class, new()    {        private readonly Queue<T> _pool = new Queue<T>();        public T Fetch()        {            if (_pool.Count == 0)            {                return new T();            }            return _pool.Dequeue();        }        public void Recycle(T t)        {            _pool.Enqueue(t);        }        public void Clear()        {            this._pool.Clear();        }    }}
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