- using GPUECSAnimationBaker.Engine.AnimatorSystem;
- using Unity.Entities;
- namespace GPUECSAnimationBaker.Samples.SampleScenes._5_Attachments
- {
- public struct AttachmentPrefabBufferElement : IBufferElementData
- {
- public AnchorIdsMariaAttachments anchor;
- public Entity attachmentPrefab;
- }
- }
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