Shell@Hide to Idle.FBX.meta 4.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166
  1. fileFormatVersion: 2
  2. guid: f3001de1322438746bff7c8acd2ab726
  3. ModelImporter:
  4. serializedVersion: 23
  5. fileIDToRecycleName:
  6. 100000: Rig
  7. 100002: RigHub
  8. 100004: RigHubGizmo
  9. 100006: RigLBLeg1
  10. 100008: RigLBLeg2
  11. 100010: RigLBLegAnkle
  12. 100012: RigLBLegPlatform
  13. 100014: RigLEye
  14. 100016: RigLEyeGizmo
  15. 100018: RigLFLeg1
  16. 100020: RigLFLeg2
  17. 100022: RigLFLegAnkle
  18. 100024: RigLFLegPlatform
  19. 100026: RigLMLeg1
  20. 100028: RigLMLeg2
  21. 100030: RigLMLegAnkle
  22. 100032: RigLMLegPlatform
  23. 100034: RigRBLeg1
  24. 100036: RigRBLeg2
  25. 100038: RigRBLegAnkle
  26. 100040: RigRBLegPlatform
  27. 100042: RigREye
  28. 100044: RigREyeGizmo
  29. 100046: RigRFLeg1
  30. 100048: RigRFLeg2
  31. 100050: RigRFLegAnkle
  32. 100052: RigRFLegPlatform
  33. 100054: RigRMLeg1
  34. 100056: RigRMLeg2
  35. 100058: RigRMLegAnkle
  36. 100060: RigRMLegPlatform
  37. 100062: RigShell
  38. 100064: RigShellGizmo
  39. 100066: Shell
  40. 100068: //RootNode
  41. 400000: Rig
  42. 400002: RigHub
  43. 400004: RigHubGizmo
  44. 400006: RigLBLeg1
  45. 400008: RigLBLeg2
  46. 400010: RigLBLegAnkle
  47. 400012: RigLBLegPlatform
  48. 400014: RigLEye
  49. 400016: RigLEyeGizmo
  50. 400018: RigLFLeg1
  51. 400020: RigLFLeg2
  52. 400022: RigLFLegAnkle
  53. 400024: RigLFLegPlatform
  54. 400026: RigLMLeg1
  55. 400028: RigLMLeg2
  56. 400030: RigLMLegAnkle
  57. 400032: RigLMLegPlatform
  58. 400034: RigRBLeg1
  59. 400036: RigRBLeg2
  60. 400038: RigRBLegAnkle
  61. 400040: RigRBLegPlatform
  62. 400042: RigREye
  63. 400044: RigREyeGizmo
  64. 400046: RigRFLeg1
  65. 400048: RigRFLeg2
  66. 400050: RigRFLegAnkle
  67. 400052: RigRFLegPlatform
  68. 400054: RigRMLeg1
  69. 400056: RigRMLeg2
  70. 400058: RigRMLegAnkle
  71. 400060: RigRMLegPlatform
  72. 400062: RigShell
  73. 400064: RigShellGizmo
  74. 400066: Shell
  75. 400068: //RootNode
  76. 2100000: 'Material #25'
  77. 4300000: Shell
  78. 7400000: Take 001
  79. 9500000: //RootNode
  80. 13700000: Shell
  81. externalObjects: {}
  82. materials:
  83. importMaterials: 0
  84. materialName: 0
  85. materialSearch: 1
  86. materialLocation: 1
  87. animations:
  88. legacyGenerateAnimations: 4
  89. bakeSimulation: 0
  90. resampleCurves: 1
  91. optimizeGameObjects: 0
  92. motionNodeName:
  93. rigImportErrors:
  94. rigImportWarnings:
  95. animationImportErrors:
  96. animationImportWarnings:
  97. animationRetargetingWarnings:
  98. animationDoRetargetingWarnings: 0
  99. importAnimatedCustomProperties: 0
  100. importConstraints: 0
  101. animationCompression: 1
  102. animationRotationError: 0.5
  103. animationPositionError: 0.5
  104. animationScaleError: 0.5
  105. animationWrapMode: 0
  106. extraExposedTransformPaths: []
  107. extraUserProperties: []
  108. clipAnimations: []
  109. isReadable: 1
  110. meshes:
  111. lODScreenPercentages: []
  112. globalScale: 1
  113. meshCompression: 0
  114. addColliders: 0
  115. useSRGBMaterialColor: 1
  116. importVisibility: 1
  117. importBlendShapes: 1
  118. importCameras: 1
  119. importLights: 1
  120. swapUVChannels: 0
  121. generateSecondaryUV: 0
  122. useFileUnits: 1
  123. optimizeMeshForGPU: 1
  124. keepQuads: 0
  125. weldVertices: 1
  126. preserveHierarchy: 0
  127. indexFormat: 0
  128. secondaryUVAngleDistortion: 8
  129. secondaryUVAreaDistortion: 15.000001
  130. secondaryUVHardAngle: 88
  131. secondaryUVPackMargin: 4
  132. useFileScale: 1
  133. previousCalculatedGlobalScale: 0.01
  134. hasPreviousCalculatedGlobalScale: 1
  135. tangentSpace:
  136. normalSmoothAngle: 60
  137. normalImportMode: 0
  138. tangentImportMode: 3
  139. normalCalculationMode: 4
  140. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
  141. blendShapeNormalImportMode: 1
  142. normalSmoothingSource: 0
  143. importAnimation: 1
  144. copyAvatar: 0
  145. humanDescription:
  146. serializedVersion: 2
  147. human: []
  148. skeleton: []
  149. armTwist: 0.5
  150. foreArmTwist: 0.5
  151. upperLegTwist: 0.5
  152. legTwist: 0.5
  153. armStretch: 0.05
  154. legStretch: 0.05
  155. feetSpacing: 0
  156. rootMotionBoneName:
  157. hasTranslationDoF: 0
  158. hasExtraRoot: 0
  159. skeletonHasParents: 1
  160. lastHumanDescriptionAvatarSource: {instanceID: 0}
  161. animationType: 2
  162. humanoidOversampling: 1
  163. additionalBone: 0
  164. userData:
  165. assetBundleName:
  166. assetBundleVariant: