Guaiwu02_GpuEcsAnimator.prefab 6.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224
  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!1 &1283013809276684414
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 7
  10. m_Component:
  11. - component: {fileID: 2836233149063926781}
  12. - component: {fileID: 5113851997446731157}
  13. - component: {fileID: 6357474487130358493}
  14. - component: {fileID: 6671914331120220134}
  15. m_Layer: 0
  16. m_HasEditorInfo: 1
  17. m_Name: Wolf Pup
  18. m_TagString: Untagged
  19. m_Icon: {fileID: 0}
  20. m_NavMeshLayer: 0
  21. m_StaticEditorFlags: 0
  22. m_IsActive: 1
  23. --- !u!4 &2836233149063926781
  24. Transform:
  25. m_ObjectHideFlags: 0
  26. m_CorrespondingSourceObject: {fileID: 0}
  27. m_PrefabInstance: {fileID: 0}
  28. m_PrefabAsset: {fileID: 0}
  29. m_GameObject: {fileID: 1283013809276684414}
  30. serializedVersion: 2
  31. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  32. m_LocalPosition: {x: -0, y: 0, z: 0}
  33. m_LocalScale: {x: 1, y: 1, z: 1}
  34. m_ConstrainProportionsScale: 0
  35. m_Children: []
  36. m_Father: {fileID: 55200417081220542}
  37. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  38. --- !u!33 &5113851997446731157
  39. MeshFilter:
  40. m_ObjectHideFlags: 0
  41. m_CorrespondingSourceObject: {fileID: 0}
  42. m_PrefabInstance: {fileID: 0}
  43. m_PrefabAsset: {fileID: 0}
  44. m_GameObject: {fileID: 1283013809276684414}
  45. m_Mesh: {fileID: 4300000, guid: f971777d40423994da1ad0ef24f8adb0, type: 2}
  46. --- !u!23 &6357474487130358493
  47. MeshRenderer:
  48. m_ObjectHideFlags: 0
  49. m_CorrespondingSourceObject: {fileID: 0}
  50. m_PrefabInstance: {fileID: 0}
  51. m_PrefabAsset: {fileID: 0}
  52. m_GameObject: {fileID: 1283013809276684414}
  53. m_Enabled: 1
  54. m_CastShadows: 1
  55. m_ReceiveShadows: 1
  56. m_DynamicOccludee: 1
  57. m_StaticShadowCaster: 0
  58. m_MotionVectors: 1
  59. m_LightProbeUsage: 1
  60. m_ReflectionProbeUsage: 1
  61. m_RayTracingMode: 2
  62. m_RayTraceProcedural: 0
  63. m_virtualGeometry: 0
  64. m_virtualGeometryShadow: 0
  65. m_RenderingLayerMask: 1
  66. m_RendererPriority: 0
  67. m_Materials:
  68. - {fileID: 2100000, guid: 31a0d85d2280b7f448e9b6570c1c8776, type: 2}
  69. m_StaticBatchInfo:
  70. firstSubMesh: 0
  71. subMeshCount: 0
  72. m_StaticBatchRoot: {fileID: 0}
  73. m_ProbeAnchor: {fileID: 0}
  74. m_LightProbeVolumeOverride: {fileID: 0}
  75. m_ScaleInLightmap: 1
  76. m_ReceiveGI: 1
  77. m_PreserveUVs: 0
  78. m_IgnoreNormalsForChartDetection: 0
  79. m_ImportantGI: 0
  80. m_StitchLightmapSeams: 1
  81. m_SelectedEditorRenderState: 3
  82. m_MinimumChartSize: 4
  83. m_AutoUVMaxDistance: 0.5
  84. m_AutoUVMaxAngle: 89
  85. m_LightmapParameters: {fileID: 0}
  86. m_SortingLayerID: 0
  87. m_SortingLayer: 0
  88. m_SortingOrder: 0
  89. m_AdditionalVertexStreams: {fileID: 0}
  90. --- !u!114 &6671914331120220134
  91. MonoBehaviour:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 1283013809276684414}
  97. m_Enabled: 1
  98. m_EditorHideFlags: 0
  99. m_Script: {fileID: 11500000, guid: b927b9dfd6f248378c3364a809fda80f, type: 3}
  100. m_Name:
  101. m_EditorClassIdentifier:
  102. animator: {fileID: 4461895452050383608}
  103. transformUsageFlags: 1
  104. --- !u!1 &3931799708682338211
  105. GameObject:
  106. m_ObjectHideFlags: 0
  107. m_CorrespondingSourceObject: {fileID: 0}
  108. m_PrefabInstance: {fileID: 0}
  109. m_PrefabAsset: {fileID: 0}
  110. serializedVersion: 7
  111. m_Component:
  112. - component: {fileID: 55200417081220542}
  113. m_Layer: 0
  114. m_HasEditorInfo: 1
  115. m_Name: Wolf Pup
  116. m_TagString: Untagged
  117. m_Icon: {fileID: 0}
  118. m_NavMeshLayer: 0
  119. m_StaticEditorFlags: 0
  120. m_IsActive: 1
  121. --- !u!4 &55200417081220542
  122. Transform:
  123. m_ObjectHideFlags: 0
  124. m_CorrespondingSourceObject: {fileID: 0}
  125. m_PrefabInstance: {fileID: 0}
  126. m_PrefabAsset: {fileID: 0}
  127. m_GameObject: {fileID: 3931799708682338211}
  128. serializedVersion: 2
  129. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  130. m_LocalPosition: {x: 0, y: 0, z: 0}
  131. m_LocalScale: {x: 1, y: 1, z: 1}
  132. m_ConstrainProportionsScale: 0
  133. m_Children:
  134. - {fileID: 2836233149063926781}
  135. m_Father: {fileID: 8118591802032677965}
  136. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  137. --- !u!1 &8341871624964372897
  138. GameObject:
  139. m_ObjectHideFlags: 0
  140. m_CorrespondingSourceObject: {fileID: 0}
  141. m_PrefabInstance: {fileID: 0}
  142. m_PrefabAsset: {fileID: 0}
  143. serializedVersion: 7
  144. m_Component:
  145. - component: {fileID: 8118591802032677965}
  146. - component: {fileID: 4461895452050383608}
  147. m_Layer: 0
  148. m_HasEditorInfo: 1
  149. m_Name: Guaiwu02_GpuEcsAnimator
  150. m_TagString: Untagged
  151. m_Icon: {fileID: 0}
  152. m_NavMeshLayer: 0
  153. m_StaticEditorFlags: 0
  154. m_IsActive: 1
  155. --- !u!4 &8118591802032677965
  156. Transform:
  157. m_ObjectHideFlags: 0
  158. m_CorrespondingSourceObject: {fileID: 0}
  159. m_PrefabInstance: {fileID: 0}
  160. m_PrefabAsset: {fileID: 0}
  161. m_GameObject: {fileID: 8341871624964372897}
  162. serializedVersion: 2
  163. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  164. m_LocalPosition: {x: 0, y: 0, z: 0}
  165. m_LocalScale: {x: 1, y: 1, z: 1}
  166. m_ConstrainProportionsScale: 0
  167. m_Children:
  168. - {fileID: 55200417081220542}
  169. m_Father: {fileID: 0}
  170. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  171. --- !u!114 &4461895452050383608
  172. MonoBehaviour:
  173. m_ObjectHideFlags: 0
  174. m_CorrespondingSourceObject: {fileID: 0}
  175. m_PrefabInstance: {fileID: 0}
  176. m_PrefabAsset: {fileID: 0}
  177. m_GameObject: {fileID: 8341871624964372897}
  178. m_Enabled: 1
  179. m_EditorHideFlags: 0
  180. m_Script: {fileID: 11500000, guid: 6dbd5b1412c14f19ba40d2188c5cd8c1, type: 3}
  181. m_Name:
  182. m_EditorClassIdentifier:
  183. totalNbrOfFrames: 121
  184. nbrOfAttachmentAnchors: 0
  185. animations:
  186. - startFrameIndex: 0
  187. nbrOfFramesPerSample: 31
  188. nbrOfInBetweenSamples: 1
  189. blendTimeCorrection: 1
  190. startEventOccurenceId: 0
  191. nbrOfEventOccurenceIds: 0
  192. loop: 1
  193. animationID: idle
  194. stateName: idle
  195. - startFrameIndex: 31
  196. nbrOfFramesPerSample: 13
  197. nbrOfInBetweenSamples: 1
  198. blendTimeCorrection: 1
  199. startEventOccurenceId: 0
  200. nbrOfEventOccurenceIds: 0
  201. loop: 1
  202. animationID: run
  203. stateName: run
  204. - startFrameIndex: 44
  205. nbrOfFramesPerSample: 26
  206. nbrOfInBetweenSamples: 1
  207. blendTimeCorrection: 1
  208. startEventOccurenceId: 0
  209. nbrOfEventOccurenceIds: 0
  210. loop: 0
  211. animationID: BiteAttack
  212. stateName: Bite Attack
  213. - startFrameIndex: 70
  214. nbrOfFramesPerSample: 51
  215. nbrOfInBetweenSamples: 1
  216. blendTimeCorrection: 1
  217. startEventOccurenceId: 0
  218. nbrOfEventOccurenceIds: 0
  219. loop: 0
  220. animationID: Die
  221. stateName: Die
  222. animationEventOccurences: []
  223. transformUsageFlags: 2
  224. attachmentAnchorData: {fileID: 0}