DaoYouInfoPanel.cs 21 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Audio;
  4. using Core.Language;
  5. using Excel2Json;
  6. using Fort23.Core;
  7. using Fort23.UTool;
  8. using GameLogic.Bag;
  9. using UnityEngine;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "DaoYouInfoPanel")]
  13. public partial class DaoYouInfoPanel : UIPanel
  14. {
  15. private AccountFileInfo.DaoYouData daoYouData;
  16. private DaoyouModelConfig _daoyouModelConfig;
  17. List<WidgetItem> widgetItems = new List<WidgetItem>();
  18. List<WidgetItem> giveWidgetItems = new List<WidgetItem>();
  19. List<DaoYouLevelWidget> _daoYouLevelWidgets = new List<DaoYouLevelWidget>();
  20. List<DaoYouIdleEarningsWidget> _daoYouIdleEarningsWidgets = new List<DaoYouIdleEarningsWidget>();
  21. List<DaoYouaaFfixWidget> daoYouaaFfixWidgets = new List<DaoYouaaFfixWidget>();
  22. private TimerEntity _timerEntity = null;
  23. private DaoyouGiftConfig[] daoyouGiftConfigs;
  24. private void Init()
  25. {
  26. IsShowAppBar = true;
  27. isAddStack = true;
  28. }
  29. protected override void AddEvent()
  30. {
  31. }
  32. protected override void DelEvent()
  33. {
  34. }
  35. public override void AddButtonEvent()
  36. {
  37. Btn_CiZuiHelp.onClick.AddListener(() =>
  38. {
  39. HelpTipPanel.OpenTipMessagePanel(10791);
  40. });
  41. Btn_SendGift.onClick.AddListener(() =>
  42. {
  43. HelpTipPanel.OpenTipMessagePanel(10790);
  44. });
  45. Btn_Emotion.onClick.AddListener((() => { ShowMessage(); }));
  46. Btn_Facorability.onClick.AddListener(() =>
  47. {
  48. Info.SetActive(false);
  49. Facorability.SetActive(true);
  50. });
  51. Btn_InfoMation.onClick.AddListener(() =>
  52. {
  53. Info.SetActive(true);
  54. Facorability.SetActive(false);
  55. });
  56. Btn_SendGift.onClick.AddListener(async () =>
  57. {
  58. if (daoYouData.favorabilityLv >= _daoYouLevelWidgets.Count)
  59. {
  60. TipMessagePanel.OpenTipMessagePanel("道友等级已到最高");
  61. return;
  62. }
  63. AppBarPanel.ClosePanel();
  64. await UpdateGiveGiftRoot();
  65. GiveGite.gameObject.SetActive(true);
  66. });
  67. Btn_Love.onClick.AddListener(() =>
  68. {
  69. ClosePoolGive();
  70. saiXuanType = 2;
  71. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  72. CreatItem(showItems);
  73. });
  74. Btn_Tongyong.onClick.AddListener(() =>
  75. {
  76. ClosePoolGive();
  77. saiXuanType = 1;
  78. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  79. CreatItem(showItems);
  80. });
  81. Btn_Eveent.onClick.AddListener(() =>
  82. {
  83. TipMessagePanel.OpenTipMessagePanel(LanguageManager.Instance.Text(10697, daoYouData.favorabilityLv));
  84. // if (daoYouData.favorabilityLv >= _daoyouModelConfig.EmotionLvforQuest
  85. // && !EventSystemManager.Instance.BagIsEvent(_daoyouModelConfig.QuestID)
  86. // && EventSystemManager.Instance.BagIsEvent(_daoyouModelConfig.EventCompleteforQuest)
  87. // && !EventSystemManager.Instance.IsEventCompleted(_daoyouModelConfig.QuestID))
  88. // {
  89. // AccountFileInfo.EventList eventList =
  90. // EventSystemManager.Instance.AddEvent(_daoyouModelConfig.QuestID);
  91. // AccountFileInfo.Instance.playerData.eventList.Add(eventList);
  92. // AccountFileInfo.Instance.SavePlayerData();
  93. // EventSystemManager.Instance.TriggerEvent(eventList);
  94. // Btn_Eveent.gameObject.SetActive(false);
  95. // }
  96. });
  97. Btn_Back.onClick.AddListener(() =>
  98. {
  99. ClosePoolGive();
  100. GiveGite.gameObject.SetActive(false);
  101. AppBarPanel.OpenPanel(this);
  102. });
  103. Btn_Add.onClick.AddListener(Add);
  104. Btn_Reduce.onClick.AddListener(Reduce);
  105. Btn_Max.onClick.AddListener(() =>
  106. {
  107. if (widgetItem1 == null)
  108. return;
  109. Slider_Give.value = (int)widgetItem1.itemInfo.count.Value;
  110. });
  111. Slider_Give.onValueChanged.AddListener((i) =>
  112. {
  113. count = (int)i;
  114. UpdateGiveItemCount();
  115. });
  116. Btn_Give.onClick.AddListener(() =>
  117. {
  118. if (widgetItem1 == null)
  119. {
  120. return;
  121. }
  122. //加好感
  123. if (widgetItem1 != null && daoyouGiftConfig.ID != 0)
  124. {
  125. PlayerManager.Instance.BagController.DeductItem(daoyouGiftConfig.ItemID, count);
  126. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  127. if (_daoyouModelConfig.PreferGiftID.Contains(daoyouGiftConfig.ItemID) &&
  128. !daoYouData.loveIds.Contains(daoyouGiftConfig.ItemID))
  129. {
  130. daoYouData.loveIds.Add(daoyouGiftConfig.ItemID);
  131. }
  132. //加经验
  133. for (int i = 0; i < count; i++)
  134. {
  135. int bl = Random.Range(emotionConfig.hanganUpRate[0], emotionConfig.hanganUpRate[1] + 1);
  136. //喜好礼物翻倍
  137. if (_daoyouModelConfig.PreferGiftID.Contains(daoyouGiftConfig.ItemID))
  138. {
  139. daoYouData.exp += (int)(daoyouGiftConfig.emotionValue * bl * 0.001f * PlayerManager.Instance.gameConstantConfig.daolvfavoratePara * 0.01f);
  140. }
  141. else
  142. {
  143. daoYouData.exp += (int)(daoyouGiftConfig.emotionValue * bl * 0.001f);
  144. }
  145. }
  146. DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();
  147. for (var i = daoYouData.favorabilityLv; i < configs.Length; i++)
  148. {
  149. if (daoYouData.exp >= configs[i].exp)
  150. {
  151. daoYouData.exp -= configs[i].exp;
  152. daoYouData.favorabilityLv++;
  153. }
  154. }
  155. AudioManager.Instance.PlayAudio("ui_shiyonghuode");
  156. AccountFileInfo.Instance.SavePlayerData();
  157. }
  158. //加心情
  159. else
  160. {
  161. if (daoYouData.emotionValue >= 100)
  162. {
  163. TipMessagePanel.OpenTipMessagePanel("心情已经到最高");
  164. return;
  165. }
  166. PlayerManager.Instance.BagController.DeductItem(widgetItem1.itemInfo.itemID, count);
  167. daoYouData.emotionValue += widgetItem1.itemInfo.config.associateVlaue[0];
  168. int emotionId = 4 - (int)(daoYouData.emotionValue / (100 / (float)3));
  169. if (emotionId > 3)
  170. emotionId = 3;
  171. daoYouData.emotion = emotionId;
  172. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  173. Text_message.text = LanguageManager.Instance.Text(emotionConfig.des);
  174. AccountFileInfo.Instance.SavePlayerData();
  175. }
  176. UpdateUI();
  177. UpdateGiveGiftRoot();
  178. });
  179. }
  180. public async override CTask<bool> AsyncInit(object[] uiData)
  181. {
  182. daoYouData = uiData[0] as AccountFileInfo.DaoYouData;
  183. _daoyouModelConfig = ConfigComponent.Instance.Get<DaoyouModelConfig>(daoYouData.id);
  184. daoyouGiftConfigs = ConfigComponent.Instance.GetAll<DaoyouGiftConfig>();
  185. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  186. Text_message.text = LanguageManager.Instance.Text(emotionConfig.des);
  187. ShowMessage();
  188. Icon_bodyIcon.icon_name = _daoyouModelConfig.bodyIcon;
  189. await UpdateUI();
  190. return await base.AsyncInit(uiData);
  191. }
  192. private void ShowMessage()
  193. {
  194. dotPoint.SetActive(true);
  195. _timerEntity?.Dispose();
  196. _timerEntity = null;
  197. _timerEntity = TimerComponent.Instance.AddTimer(5000, () =>
  198. {
  199. dotPoint.SetActive(false);
  200. _timerEntity?.Dispose();
  201. _timerEntity = null;
  202. });
  203. }
  204. public async CTask UpdateUI()
  205. {
  206. foreach (var widgetItem in widgetItems)
  207. {
  208. UIManager.Instance.DormancyGComponent(widgetItem);
  209. }
  210. widgetItems.Clear();
  211. foreach (var daoYouLevelWidget in _daoYouLevelWidgets)
  212. {
  213. UIManager.Instance.DormancyGComponent(daoYouLevelWidget);
  214. }
  215. _daoYouLevelWidgets.Clear();
  216. foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)
  217. {
  218. UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);
  219. }
  220. _daoYouIdleEarningsWidgets.Clear();
  221. foreach (var daoYouaaFfixWidget in daoYouaaFfixWidgets)
  222. {
  223. UIManager.Instance.DormancyGComponent(daoYouaaFfixWidget);
  224. }
  225. daoYouaaFfixWidgets.Clear();
  226. if (daoYouData.favorabilityLv != -1
  227. && !EventSystemManager.Instance.IsEventCompleted(_daoyouModelConfig.QuestID))
  228. {
  229. Btn_Eveent.gameObject.SetActive(true);
  230. }
  231. else
  232. {
  233. Btn_Eveent.gameObject.SetActive(false);
  234. }
  235. Slider_Emotion.fillAmount = daoYouData.emotionValue / 100;
  236. HeroPowerUpConfig heroPowerUpConfig =
  237. ConfigComponent.Instance.Get<HeroPowerUpConfig>(PlayerManager.Instance.GetDaoYouLevel(daoYouData));
  238. Text_JingJie.text = LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[0]) +
  239. LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[1]) +
  240. LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[2]);
  241. Text_Name.text = LanguageManager.Instance.Text(_daoyouModelConfig.name);
  242. int index = 0;
  243. for (var i = 0; i < _daoyouModelConfig.desUnlockLv.Length; i++)
  244. {
  245. if (daoYouData.favorabilityLv >= _daoyouModelConfig.desUnlockLv[i])
  246. {
  247. index = i;
  248. }
  249. }
  250. Text_Desc.text = LanguageManager.Instance.Text(_daoyouModelConfig.des[index]);
  251. // guajibuff guajibuff = ConfigComponent.Instance.Get<guajibuff>(_daoyouModelConfig.guajiBuffID[0]);
  252. // DaoyouLevelupConfig daoyouLevelupConfig1 = ConfigComponent.Instance.Get<DaoyouLevelupConfig>(daoYouData.favorabilityLv);
  253. Text_GiftGailv.text = LanguageManager.Instance.Text(10278,
  254. PlayerManager.Instance.GetBl(daoYouData, _daoyouModelConfig.guajiBuffID[0]));
  255. // "送礼概率:" + PlayerManager.Instance.GetBl(daoYouData, _daoyouModelConfig.guajiBuffID[0]) + "%";
  256. for (var i = 1; i < _daoyouModelConfig.guajiBuffID.Length; i++)
  257. {
  258. DaoYouIdleEarningsWidget daoYouIdleEarningsWidget =
  259. await UIManager.Instance.CreateGComponent<DaoYouIdleEarningsWidget>(null, GuajiContent);
  260. daoYouIdleEarningsWidget.CustomInit(daoYouData, _daoyouModelConfig.guajiBuffID[i]);
  261. _daoYouIdleEarningsWidgets.Add(daoYouIdleEarningsWidget);
  262. }
  263. DaoyouLevelupConfig currentDaoyouLevelupConfig =
  264. ConfigComponent.Instance.Get<DaoyouLevelupConfig>(daoYouData.favorabilityLv);
  265. Text_CurrentName.text = LanguageManager.Instance.Text(currentDaoyouLevelupConfig.name);
  266. Text_CurrentLevel.text = daoYouData.favorabilityLv.ToString();
  267. Slider_LeveUp.maxValue = currentDaoyouLevelupConfig.exp;
  268. Text_Exp.text = $"{daoYouData.exp}/{currentDaoyouLevelupConfig.exp}";
  269. Slider_LeveUp.value = daoYouData.exp;
  270. if (_daoyouModelConfig.PreferGiftID != null)
  271. {
  272. foreach (var i in _daoyouModelConfig.PreferGiftID)
  273. {
  274. WidgetItem widgetItem =
  275. await UIManager.Instance.CreateGComponent<WidgetItem>(null, LoveItemContent);
  276. widgetItems.Add(widgetItem);
  277. if (_daoyouModelConfig.shownPreferGiftID.Contains(i) ||
  278. (daoYouData != null && daoYouData.loveIds.Contains(i)))
  279. {
  280. widgetItem.InitWidget(new ItemInfo(i, 0));
  281. }
  282. else
  283. {
  284. widgetItem.ShowWenhao();
  285. }
  286. }
  287. }
  288. if (_daoyouModelConfig.daolvSkillID != null)
  289. {
  290. foreach (var i in _daoyouModelConfig.daolvSkillID)
  291. {
  292. DaoYouaaFfixWidget daoYouaaFfixWidge =
  293. await UIManager.Instance.CreateGComponent<DaoYouaaFfixWidget>(null, DaoLvContent);
  294. daoYouaaFfixWidge.CustomInit(i);
  295. daoYouaaFfixWidgets.Add(daoYouaaFfixWidge);
  296. }
  297. }
  298. DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();
  299. foreach (var daoyouLevelupConfig in configs)
  300. {
  301. DaoYouLevelWidget daoYouLevelWidget =
  302. await UIManager.Instance.CreateGComponent<DaoYouLevelWidget>(null, DaoYouLevelWidgetContent);
  303. daoYouLevelWidget.CustomInit(daoYouData, daoyouLevelupConfig.ID);
  304. _daoYouLevelWidgets.Add(daoYouLevelWidget);
  305. }
  306. }
  307. List<ItemInfo> allItems = new List<ItemInfo>();
  308. private int saiXuanType = 1;
  309. public async CTask UpdateGiveGiftRoot()
  310. {
  311. ClosePoolGive();
  312. allItems.Clear();
  313. foreach (var daoyouGiftConfig in daoyouGiftConfigs)
  314. {
  315. if (PlayerManager.Instance.BagController.GetItemCount(daoyouGiftConfig.ItemID) > 0)
  316. {
  317. ItemInfo itemInfo = PlayerManager.Instance.BagController.GetItemInfo(daoyouGiftConfig.ItemID);
  318. allItems.Add(itemInfo);
  319. }
  320. }
  321. foreach (var keyValuePair in PlayerManager.Instance.BagController.allBagDic)
  322. {
  323. if (keyValuePair.Value.config.itemTag == 7 && !allItems.Contains(keyValuePair.Value))
  324. {
  325. allItems.Add(keyValuePair.Value);
  326. }
  327. }
  328. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  329. CreatItem(showItems);
  330. }
  331. private List<ItemInfo> SaiXuan(int type)
  332. {
  333. List<ItemInfo> shownItems = new List<ItemInfo>();
  334. //全部
  335. if (type == 1)
  336. {
  337. shownItems = allItems.ToList();
  338. }
  339. //喜欢
  340. else if (type == 2)
  341. {
  342. foreach (var itemInfo in allItems)
  343. {
  344. if (_daoyouModelConfig.shownPreferGiftID.Contains(itemInfo.itemID) ||
  345. (daoYouData != null && daoYouData.loveIds.Contains(itemInfo.itemID)))
  346. {
  347. shownItems.Add(itemInfo);
  348. }
  349. }
  350. }
  351. return shownItems;
  352. }
  353. private async CTask CreatItem(List<ItemInfo> shownItems)
  354. {
  355. // ClosePoolGive();
  356. foreach (var itemInfo in shownItems)
  357. {
  358. WidgetItem widgetItem = await UIManager.Instance.CreateGComponent<WidgetItem>(null, GiveGiftContent);
  359. widgetItem.InitWidget(itemInfo, false);
  360. widgetItem.OnClick = OnClick;
  361. giveWidgetItems.Add(widgetItem);
  362. }
  363. if (giveWidgetItems.Count > 0)
  364. {
  365. giveWidgetItems[0].OnPointerClick();
  366. }
  367. }
  368. DaoyouGiftConfig daoyouGiftConfig = default;
  369. private int count = 1;
  370. private WidgetItem widgetItem1;
  371. private async void OnClick(ItemWidgetBasic obj)
  372. {
  373. WidgetItem widgetItem = obj as WidgetItem;
  374. if (widgetItem1 == null)
  375. {
  376. widgetItem1 = await UIManager.Instance.CreateGComponent<WidgetItem>(null, WidgetItemRoot);
  377. widgetItem1.transform.GetComponent<RectTransform>().anchoredPosition = Vector2.zero;
  378. }
  379. widgetItem1.InitWidget(widgetItem.itemInfo);
  380. daoyouGiftConfig = default;
  381. foreach (var giftConfig in daoyouGiftConfigs)
  382. {
  383. if (giftConfig.ItemID == widgetItem.itemInfo.itemID)
  384. {
  385. daoyouGiftConfig = giftConfig;
  386. break;
  387. }
  388. }
  389. Slider_Give.maxValue = widgetItem.itemInfo.count.Value;
  390. Slider_Give.minValue = 1;
  391. UpdateGiveItemCount();
  392. }
  393. private void Reduce()
  394. {
  395. if (widgetItem1 == null)
  396. return;
  397. count--;
  398. if (count < 1)
  399. {
  400. count = 1;
  401. }
  402. Slider_Give.value = count;
  403. }
  404. private void Add()
  405. {
  406. if (widgetItem1 == null)
  407. return;
  408. count++;
  409. if (count > widgetItem1.itemInfo.count.Value)
  410. {
  411. count = (int)widgetItem1.itemInfo.count.Value;
  412. }
  413. Slider_Give.value = count;
  414. }
  415. private void UpdateGiveItemCount()
  416. {
  417. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  418. Text_Count.text = $"当前选择数量{count}";
  419. if (widgetItem1 != null && daoyouGiftConfig.ID != 0)
  420. {
  421. Text_GiveGiftDesc.text = LanguageManager.Instance.Text(10289, daoyouGiftConfig.emotionValue,
  422. daoyouGiftConfig.emotionValue * emotionConfig.hanganUpRate[0] * 0.001,
  423. daoyouGiftConfig.emotionValue * emotionConfig.hanganUpRate[1] * 0.001);
  424. }
  425. else if (widgetItem1 != null && daoyouGiftConfig.ID == 0)
  426. {
  427. Text_GiveGiftDesc.text =
  428. LanguageManager.Instance.Text(10290, widgetItem1.itemInfo.config.associateVlaue[0]);
  429. }
  430. }
  431. public override CTask GetFocus()
  432. {
  433. AppBarPanel.OpenPanel(this);
  434. return base.GetFocus();
  435. }
  436. public static async CTask OpenPanel(AccountFileInfo.DaoYouData daoYouData)
  437. {
  438. await UIManager.Instance.LoadAndOpenPanel<DaoYouInfoPanel>(null, uiData: new[] { daoYouData });
  439. }
  440. private void ClosePoolGive()
  441. {
  442. count = 0;
  443. daoyouGiftConfig = default;
  444. Slider_Give.value = 0;
  445. Slider_Give.minValue = 0;
  446. Slider_Give.maxValue = 0;
  447. foreach (var giveWidgetItem in giveWidgetItems)
  448. {
  449. UIManager.Instance.DormancyGComponent(giveWidgetItem);
  450. }
  451. giveWidgetItems.Clear();
  452. UIManager.Instance.DormancyGComponent(widgetItem1);
  453. widgetItem1 = null;
  454. }
  455. public async override CTask Close()
  456. {
  457. daoyouGiftConfigs = null;
  458. foreach (var widgetItem in widgetItems)
  459. {
  460. UIManager.Instance.DormancyGComponent(widgetItem);
  461. }
  462. widgetItems.Clear();
  463. foreach (var daoYouLevelWidget in _daoYouLevelWidgets)
  464. {
  465. UIManager.Instance.DormancyGComponent(daoYouLevelWidget);
  466. }
  467. _daoYouLevelWidgets.Clear();
  468. foreach (var daoYouaaFfixWidget in daoYouaaFfixWidgets)
  469. {
  470. UIManager.Instance.DormancyGComponent(daoYouaaFfixWidget);
  471. }
  472. daoYouaaFfixWidgets.Clear();
  473. foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)
  474. {
  475. UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);
  476. }
  477. _daoYouIdleEarningsWidgets.Clear();
  478. allItems.Clear();
  479. saiXuanType = 1;
  480. ClosePoolGive();
  481. await base.Close();
  482. }
  483. }
  484. }