| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292 | using System;using System.Collections;using System.Collections.Generic;using System.Threading;using UniRx.InternalUtil;using UniRx.Operators;namespace UniRx{    // Standard Query Operators    // onNext implementation guide. enclose otherFunc but onNext is not catch.    // try{ otherFunc(); } catch { onError() }    // onNext();    public static partial class Observable    {        static readonly TimeSpan InfiniteTimeSpan = new TimeSpan(0, 0, 0, 0, -1); // from .NET 4.5        public static IObservable<TR> Select<T, TR>(this IObservable<T> source, Func<T, TR> selector)        {            // sometimes cause "which no ahead of time (AOT) code was generated." on IL2CPP...            //var select = source as ISelect<T>;            //if (select != null)            //{            //    return select.CombineSelector(selector);            //}            // optimized path            var whereObservable = source as UniRx.Operators.WhereObservable<T>;            if (whereObservable != null)            {                return whereObservable.CombineSelector<TR>(selector);            }            return new SelectObservable<T, TR>(source, selector);        }        public static IObservable<TR> Select<T, TR>(this IObservable<T> source, Func<T, int, TR> selector)        {            return new SelectObservable<T, TR>(source, selector);        }        public static IObservable<T> Where<T>(this IObservable<T> source, Func<T, bool> predicate)        {            // optimized path            var whereObservable = source as UniRx.Operators.WhereObservable<T>;            if (whereObservable != null)            {                return whereObservable.CombinePredicate(predicate);            }            var selectObservable = source as UniRx.Operators.ISelect<T>;            if (selectObservable != null)            {                return selectObservable.CombinePredicate(predicate);            }            return new WhereObservable<T>(source, predicate);        }        public static IObservable<T> Where<T>(this IObservable<T> source, Func<T, int, bool> predicate)        {            return new WhereObservable<T>(source, predicate);        }        /// <summary>        /// Lightweight SelectMany for Single Async Operation.        /// </summary>        public static IObservable<TR> ContinueWith<T, TR>(this IObservable<T> source, IObservable<TR> other)        {            return ContinueWith(source, _ => other);        }        /// <summary>        /// Lightweight SelectMany for Single Async Operation.        /// </summary>        public static IObservable<TR> ContinueWith<T, TR>(this IObservable<T> source, Func<T, IObservable<TR>> selector)        {            return new ContinueWithObservable<T, TR>(source, selector);        }        public static IObservable<TR> SelectMany<T, TR>(this IObservable<T> source, IObservable<TR> other)        {            return SelectMany(source, _ => other);        }        public static IObservable<TR> SelectMany<T, TR>(this IObservable<T> source, Func<T, IObservable<TR>> selector)        {            return new SelectManyObservable<T, TR>(source, selector);        }        public static IObservable<TResult> SelectMany<TSource, TResult>(this IObservable<TSource> source, Func<TSource, int, IObservable<TResult>> selector)        {            return new SelectManyObservable<TSource, TResult>(source, selector);        }        public static IObservable<TR> SelectMany<T, TC, TR>(this IObservable<T> source, Func<T, IObservable<TC>> collectionSelector, Func<T, TC, TR> resultSelector)        {            return new SelectManyObservable<T, TC, TR>(source, collectionSelector, resultSelector);        }        public static IObservable<TResult> SelectMany<TSource, TCollection, TResult>(this IObservable<TSource> source, Func<TSource, int, IObservable<TCollection>> collectionSelector, Func<TSource, int, TCollection, int, TResult> resultSelector)        {            return new SelectManyObservable<TSource, TCollection, TResult>(source, collectionSelector, resultSelector);        }        public static IObservable<TResult> SelectMany<TSource, TResult>(this IObservable<TSource> source, Func<TSource, IEnumerable<TResult>> selector)        {            return new SelectManyObservable<TSource, TResult>(source, selector);        }        public static IObservable<TResult> SelectMany<TSource, TResult>(this IObservable<TSource> source, Func<TSource, int, IEnumerable<TResult>> selector)        {            return new SelectManyObservable<TSource, TResult>(source, selector);        }        public static IObservable<TResult> SelectMany<TSource, TCollection, TResult>(this IObservable<TSource> source, Func<TSource, IEnumerable<TCollection>> collectionSelector, Func<TSource, TCollection, TResult> resultSelector)        {            return new SelectManyObservable<TSource, TCollection, TResult>(source, collectionSelector, resultSelector);        }        public static IObservable<TResult> SelectMany<TSource, TCollection, TResult>(this IObservable<TSource> source, Func<TSource, int, IEnumerable<TCollection>> collectionSelector, Func<TSource, int, TCollection, int, TResult> resultSelector)        {            return new SelectManyObservable<TSource, TCollection, TResult>(source, collectionSelector, resultSelector);        }        public static IObservable<T[]> ToArray<T>(this IObservable<T> source)        {            return new ToArrayObservable<T>(source);        }        public static IObservable<IList<T>> ToList<T>(this IObservable<T> source)        {            return new ToListObservable<T>(source);        }        public static IObservable<T> Do<T>(this IObservable<T> source, IObserver<T> observer)        {            return new DoObserverObservable<T>(source, observer);        }        public static IObservable<T> Do<T>(this IObservable<T> source, Action<T> onNext)        {            return new DoObservable<T>(source, onNext, Stubs.Throw, Stubs.Nop);        }        public static IObservable<T> Do<T>(this IObservable<T> source, Action<T> onNext, Action<Exception> onError)        {            return new DoObservable<T>(source, onNext, onError, Stubs.Nop);        }        public static IObservable<T> Do<T>(this IObservable<T> source, Action<T> onNext, Action onCompleted)        {            return new DoObservable<T>(source, onNext, Stubs.Throw, onCompleted);        }        public static IObservable<T> Do<T>(this IObservable<T> source, Action<T> onNext, Action<Exception> onError, Action onCompleted)        {            return new DoObservable<T>(source, onNext, onError, onCompleted);        }        public static IObservable<T> DoOnError<T>(this IObservable<T> source, Action<Exception> onError)        {            return new DoOnErrorObservable<T>(source, onError);        }        public static IObservable<T> DoOnCompleted<T>(this IObservable<T> source, Action onCompleted)        {            return new DoOnCompletedObservable<T>(source, onCompleted);        }        public static IObservable<T> DoOnTerminate<T>(this IObservable<T> source, Action onTerminate)        {            return new DoOnTerminateObservable<T>(source, onTerminate);        }        public static IObservable<T> DoOnSubscribe<T>(this IObservable<T> source, Action onSubscribe)        {            return new DoOnSubscribeObservable<T>(source, onSubscribe);        }        public static IObservable<T> DoOnCancel<T>(this IObservable<T> source, Action onCancel)        {            return new DoOnCancelObservable<T>(source, onCancel);        }        public static IObservable<Notification<T>> Materialize<T>(this IObservable<T> source)        {            return new MaterializeObservable<T>(source);        }        public static IObservable<T> Dematerialize<T>(this IObservable<Notification<T>> source)        {            return new DematerializeObservable<T>(source);        }        public static IObservable<T> DefaultIfEmpty<T>(this IObservable<T> source)        {            return new DefaultIfEmptyObservable<T>(source, default(T));        }        public static IObservable<T> DefaultIfEmpty<T>(this IObservable<T> source, T defaultValue)        {            return new DefaultIfEmptyObservable<T>(source, defaultValue);        }        public static IObservable<TSource> Distinct<TSource>(this IObservable<TSource> source)        {#if !UniRxLibrary            var comparer = UnityEqualityComparer.GetDefault<TSource>();#else            var comparer = EqualityComparer<TSource>.Default;#endif            return new DistinctObservable<TSource>(source, comparer);        }        public static IObservable<TSource> Distinct<TSource>(this IObservable<TSource> source, IEqualityComparer<TSource> comparer)        {            return new DistinctObservable<TSource>(source, comparer);        }        public static IObservable<TSource> Distinct<TSource, TKey>(this IObservable<TSource> source, Func<TSource, TKey> keySelector)        {#if !UniRxLibrary            var comparer = UnityEqualityComparer.GetDefault<TKey>();#else            var comparer = EqualityComparer<TKey>.Default;#endif            return new DistinctObservable<TSource, TKey>(source, keySelector, comparer);        }        public static IObservable<TSource> Distinct<TSource, TKey>(this IObservable<TSource> source, Func<TSource, TKey> keySelector, IEqualityComparer<TKey> comparer)        {            return new DistinctObservable<TSource, TKey>(source, keySelector, comparer);        }        public static IObservable<T> DistinctUntilChanged<T>(this IObservable<T> source)        {#if !UniRxLibrary            var comparer = UnityEqualityComparer.GetDefault<T>();#else            var comparer = EqualityComparer<T>.Default;#endif            return new DistinctUntilChangedObservable<T>(source, comparer);        }        public static IObservable<T> DistinctUntilChanged<T>(this IObservable<T> source, IEqualityComparer<T> comparer)        {            if (source == null) throw new ArgumentNullException("source");            return new DistinctUntilChangedObservable<T>(source, comparer);        }        public static IObservable<T> DistinctUntilChanged<T, TKey>(this IObservable<T> source, Func<T, TKey> keySelector)        {#if !UniRxLibrary            var comparer = UnityEqualityComparer.GetDefault<TKey>();#else            var comparer = EqualityComparer<TKey>.Default;#endif            return new DistinctUntilChangedObservable<T, TKey>(source, keySelector, comparer);        }        public static IObservable<T> DistinctUntilChanged<T, TKey>(this IObservable<T> source, Func<T, TKey> keySelector, IEqualityComparer<TKey> comparer)        {            if (source == null) throw new ArgumentNullException("source");            return new DistinctUntilChangedObservable<T, TKey>(source, keySelector, comparer);        }        public static IObservable<T> IgnoreElements<T>(this IObservable<T> source)        {            return new IgnoreElementsObservable<T>(source);        }        public static IObservable<Unit> ForEachAsync<T>(this IObservable<T> source, Action<T> onNext)        {            return new ForEachAsyncObservable<T>(source, onNext);        }        public static IObservable<Unit> ForEachAsync<T>(this IObservable<T> source, Action<T, int> onNext)        {            return new ForEachAsyncObservable<T>(source, onNext);        }    }}
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