| 12345678910111213141516171819202122 | using System;using System.Collections;using TMPro;using UnityEngine;namespace GPUECSAnimationBaker.Samples.SampleScenes{    public class FPSScript : MonoBehaviour    {            private IEnumerator Start()        {            TextMeshProUGUI text = GetComponent<TextMeshProUGUI>();            GUI.depth = 2;            while (true)            {                text.text = Math.Round(1f / Time.unscaledDeltaTime).ToString() + " FPS";                yield return new WaitForSeconds(0.1f);            }        }    }}
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