| 1234567891011121314151617 | // Amplify Shader Editor - Visual Shader Editing Tool// Copyright (c) Amplify Creations, Lda <info@amplify.pt>using UnityEditor;using UnityEditor.ProjectWindowCallback;namespace AmplifyShaderEditor{	public class DoCreateFunction : EndNameEditAction	{		public override void Action( int instanceId, string pathName, string resourceFile )		{			UnityEngine.Object obj = EditorUtility.InstanceIDToObject( instanceId );			AssetDatabase.CreateAsset( obj, AssetDatabase.GenerateUniqueAssetPath( pathName ) );			AmplifyShaderEditorWindow.LoadShaderFunctionToASE( (AmplifyShaderFunction)obj, false );		}	}}
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