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- // Auto Generated Code By excel2json
- // Generate From Excel\LevelBattle.xlsx. SheetName: MonsterGroupConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "MonsterGroupConfig.json")]
- public partial class MonsterGroupConfigHolder : ConfigHolder<MonsterGroupConfig>
{
- }
- [Serializable]
- public struct MonsterGroupConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- public int ID;
- /// <summary>
- ///全部可以刷的小怪怪物组
- /// </summary>
- public int[] miniMonsterId;
- /// <summary>
- ///全部可以耍的精英怪组
- /// </summary>
- public int[] eliteMonsterId;
- }
- }
- // End of Auto Generated Code
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