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- // Auto Generated Code By excel2json
- // Generate From Excel\HeroBasicEquip.xlsx. SheetName: HeroBasicEquipConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "HeroBasicEquipConfig.json")]
- public partial class HeroBasicEquipConfigHolder : ConfigHolder<HeroBasicEquipConfig>
{
- }
- [Serializable]
- public struct HeroBasicEquipConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID 职业x10000+ 类型x1000+ 等级
- /// </summary>
- public int ID;
- /// <summary>
- ///名称
- /// </summary>
- public int eqName;
- /// <summary>
- ///升级 金币消耗
- /// </summary>
- public int goldCost;
- /// <summary>
- ///等级
- /// </summary>
- public int lv;
- /// <summary>
- ///职业 1.战士 2.法师 3.牧师 4.游侠
- /// </summary>
- public int profession;
- /// <summary>
- ///装备类型 1:战靴 2:衣服 3:手套 4:头盔 5:项链
- /// </summary>
- public int Type;
- /// <summary>
- ///装备描述
- /// </summary>
- public int desc;
- /// <summary>
- ///属性类型 1生命值 2攻击力 3防御力 4攻击速度 5暴击率 6暴击伤害 7闪避几率 8命中 9吸血
- /// </summary>
- public int[] AttType;
- /// <summary>
- ///动态文本描述
- /// </summary>
- public int[] AttTypeLab;
- /// <summary>
- ///标准属性值 (白色)
- /// </summary>
- public int[] AttValue;
- /// <summary>
- ///分解获得的道具
- /// </summary>
- public int[] disItems;
- /// <summary>
- ///对应数量
- /// </summary>
- public int[] count;
- }
- }
- // End of Auto Generated Code
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