MainPanel.cs 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289
  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Language;
  4. using Excel2Json;
  5. using Fort23.Core;
  6. using Fort23.UTool;
  7. using GameLogic.Combat;
  8. using GameLogic.Combat.CombatTool;
  9. using UnityEngine;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "MainPanel")]
  13. public partial class MainPanel : UIPanel
  14. {
  15. bool isShowSkillPanel = false;
  16. // private ShengShiEventWidget shengShiEventWidget;
  17. List<ShengShiConditionWidget> _shengShiConditionWidgets = new List<ShengShiConditionWidget>();
  18. private void Init()
  19. {
  20. isAddStack = true;
  21. IsShowAppBar = true;
  22. }
  23. protected override void AddEvent()
  24. {
  25. EventManager.Instance.AddEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  26. EventManager.Instance.AddEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  27. EventManager.Instance.AddEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  28. EventManager.Instance.AddEventListener(CustomEventType.ChangeMap, ChangeMap);
  29. EventManager.Instance.AddEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  30. }
  31. private void DaoYouCounUpdate(IEventData e)
  32. {
  33. UpdateDaoYouCoun();
  34. }
  35. public async override CTask GetFocus()
  36. {
  37. await AppBarPanel.OpenPanel(this);
  38. base.GetFocus();
  39. }
  40. private void RemoveEvent(IEventData e)
  41. {
  42. Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();
  43. CreatShengShiEvent();
  44. ChagneShenshiBtnActive();
  45. }
  46. private void CompleteEvent(IEventData e)
  47. {
  48. ChangeMap(null);
  49. Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();
  50. CreatShengShiEvent();
  51. ChagneShenshiBtnActive();
  52. }
  53. public void UpdateDaoYouCoun()
  54. {
  55. int count = 0;
  56. foreach (var keyValuePair in PlayerManager.Instance.GuaijiDaoYou)
  57. {
  58. count += keyValuePair.Value.Count;
  59. }
  60. if (count > 0)
  61. {
  62. Icon_Daoyou.gameObject.SetActive(true);
  63. Text_DaoyouCount.text = count.ToString();
  64. }
  65. else
  66. {
  67. Icon_Daoyou.gameObject.SetActive(false);
  68. }
  69. }
  70. private void ChagneShenshiBtnActive()
  71. {
  72. // Btn_Event.gameObject.SetActive(event > 0);
  73. }
  74. protected override void DelEvent()
  75. {
  76. EventManager.Instance.RemoveEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  77. EventManager.Instance.RemoveEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  78. EventManager.Instance.RemoveEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  79. EventManager.Instance.RemoveEventListener(CustomEventType.ChangeMap, ChangeMap);
  80. EventManager.Instance.RemoveEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  81. }
  82. public override void AddButtonEvent()
  83. {
  84. Btn_Chat.onClick.AddListener(() => { ChatPanel.OpenPanel(); });
  85. CameraSelect.onValueChanged.AddListener(CameraSelect_onValueChanged);
  86. Btn_Event.onClick.AddListener(() =>
  87. {
  88. EventSystemManager.Instance.isOpenUi = true;
  89. DivineSenceEventPreviewPanel.OpenPanel();
  90. });
  91. Btn_Map.onClick.AddListener(() => { LevelChoosePanel.OpenPanel(); });
  92. Btn_DaoYou.onClick.AddListener(() => { DaoYouPanel.OpenPanel(); });
  93. Btn_Tower.onClick.AddListener(() => { TowerPanel.OpenPanel(1); });
  94. Btn_QianKunDai.onClick.AddListener(() => { QiankundaiPanel.OpenPanel(); });
  95. Btn_StartEvent.onClick.AddListener(() =>
  96. {
  97. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e => e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  98. if (eventList != null)
  99. {
  100. EventSystemManager.Instance.CancelEvent();
  101. if (EventSystemManager.Instance.isTriggerEvent)
  102. return;
  103. if (eventList.isCompleted)
  104. return;
  105. EventSystemManager.Instance.TriggerEvent(eventList);
  106. }
  107. });
  108. }
  109. public override CTask<bool> AsyncInit(object[] uiData)
  110. {
  111. return base.AsyncInit(uiData);
  112. }
  113. public async override CTask Show()
  114. {
  115. await base.Show();
  116. PlacesConfig placesConfig = ConfigComponent.Instance.Get<PlacesConfig>(PlayerManager.Instance.CurrentPlaces.id);
  117. Slider_Map.maxValue = placesConfig.TotalScore;
  118. ChagneShenshiBtnActive();
  119. CreatShengShiEvent();
  120. ChangeMap(null);
  121. UpdateDaoYouCoun();
  122. bool isHIde = false;
  123. foreach (var skillInfo in PlayerManager.Instance.GongFaControl.allUseSkill)
  124. {
  125. if (skillInfo != null)
  126. {
  127. isHIde = true;
  128. break;
  129. }
  130. }
  131. if (!isHIde && !isShowSkillPanel)
  132. {
  133. isShowSkillPanel = true;
  134. SkillSelectPanel.OpenSkillSelectPanel();
  135. }
  136. CameraSelect.value = 0.2f;
  137. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  138. Text_Jingjie.text =
  139. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +
  140. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) +
  141. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]);
  142. Slider_Exp.maxValue = PlayerManager.Instance.myHero.powerUpConfig.levelUpExp;
  143. // UpdateTaskInfo();
  144. }
  145. public void ChangeMap(IEventData e)
  146. {
  147. PlacesConfig placesConfig =
  148. ConfigComponent.Instance.Get<PlacesConfig>(PlayerManager.Instance.CurrentPlaces.id);
  149. Text_ExplorationProgress.text =
  150. $"{LanguageManager.Instance.Text(placesConfig.placeName)}{PlayerManager.Instance.PlacesBl}%";
  151. Slider_Map.value = PlayerManager.Instance.PlacesBl;
  152. }
  153. private void CameraSelect_onValueChanged(float value)
  154. {
  155. if (CombatController.currActiveCombat == null ||
  156. CombatController.currActiveCombat.CombatCameraControllder == null)
  157. {
  158. return;
  159. }
  160. CombatController.currActiveCombat.CombatCameraControllder.CameraSelect_onValueChanged(value);
  161. }
  162. private void ShengShiOnClick(IEventData e)
  163. {
  164. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  165. ChagneShenshiBtnActive();
  166. CreatShengShiEvent();
  167. }
  168. public async void CreatShengShiEvent()
  169. {
  170. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  171. {
  172. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  173. }
  174. _shengShiConditionWidgets.Clear();
  175. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e => e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  176. if (eventList != null)
  177. {
  178. var randomEventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  179. Text_EventName.text = LanguageManager.Instance.Text(randomEventConfig.EventName);
  180. Text_EventTag.text = EventHelper.GetEventType(randomEventConfig.EventTag);
  181. AccountFileInfo.EventLinkData eventLinkData = eventList.eventLinks.FirstOrDefault(el => el.eventLinkId == eventList.curStep);
  182. EventLinkConfig evenkConfig = ConfigComponent.Instance.Get<EventLinkConfig>(eventLinkData.eventLinkId);
  183. if (eventLinkData != null && eventLinkData.eventConditions != null && eventLinkData.eventConditions.Count > 0)
  184. {
  185. foreach (var eventConditionData in eventLinkData.eventConditions)
  186. {
  187. ShengShiConditionWidget shengShiConditionWidget = await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null, EventConditionRoot);
  188. shengShiConditionWidget.CustomInit(eventConditionData);
  189. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  190. }
  191. }
  192. else if (evenkConfig.EventConditionMessage != 0)
  193. {
  194. ShengShiConditionWidget shengShiConditionWidget = await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null, EventConditionRoot);
  195. shengShiConditionWidget.CustomInit(LanguageManager.Instance.Text(evenkConfig.EventConditionMessage));
  196. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  197. }
  198. }
  199. else
  200. {
  201. Text_EventName.text = "";
  202. Text_EventTag.text = "";
  203. }
  204. }
  205. [CustomMethod(CustomMethodType.Update)]
  206. public void Update()
  207. {
  208. if (Input.GetKeyDown(KeyCode.Y))
  209. {
  210. EventSystemManager.Instance.DetectRandomEvents();
  211. }
  212. int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) / 1000);
  213. float allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;
  214. Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;
  215. }
  216. public async static CTask OpenPanel()
  217. {
  218. await UIManager.Instance.LoadAndOpenPanel<MainPanel>(null);
  219. }
  220. public override void Close()
  221. {
  222. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  223. {
  224. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  225. }
  226. _shengShiConditionWidgets.Clear();
  227. base.Close();
  228. }
  229. }
  230. }