ImmortalBondPanel.cs 9.3 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Excel2Json;
  4. using Fort23.Core;
  5. using Fort23.UTool;
  6. using OfficeOpenXml.FormulaParsing.Excel.Functions.Logical;
  7. using UnityEngine;
  8. using Utility;
  9. namespace Fort23.Mono
  10. {
  11. [UIBinding(prefab = "ImmortalBondPanel")]
  12. public partial class ImmortalBondPanel : UIPanel
  13. {
  14. private DaoYouWidget addDaoYouWidget;
  15. private DaoYouWidget removeDaoYouWidget;
  16. List<DaoLvSkillWidget> _daoLvSkillWidgets = new List<DaoLvSkillWidget>();
  17. private void Init()
  18. {
  19. isAddStack = true;
  20. }
  21. public override CTask GetFocus()
  22. {
  23. AppBarPanel.OpenPanel(this);
  24. return base.GetFocus();
  25. }
  26. protected override void AddEvent()
  27. {
  28. }
  29. protected override void DelEvent()
  30. {
  31. }
  32. public override void AddButtonEvent()
  33. {
  34. Btn_Add.onClick.AddListener(() =>
  35. {
  36. if (addDaoYouWidget == null)
  37. {
  38. Btn_Add.gameObject.SetActive(false);
  39. return;
  40. }
  41. if (!PlayerManager.Instance.myHero.heroData.ImmortalBond.Contains(addDaoYouWidget._daoYouData.id))
  42. {
  43. PlayerManager.Instance.myHero.heroData.ImmortalBond.Add(addDaoYouWidget._daoYouData.id);
  44. PlayerManager.Instance.myHero.ComputeHeroInfo();
  45. AccountFileInfo.Instance.SavePlayerData();
  46. addDaoYouWidget = null;
  47. Btn_Add.gameObject.SetActive(false);
  48. UpdateUi();
  49. }
  50. });
  51. Btn_Remove.onClick.AddListener(() =>
  52. {
  53. if (removeDaoYouWidget == null)
  54. {
  55. Btn_Remove.gameObject.SetActive(false);
  56. return;
  57. }
  58. if (PlayerManager.Instance.myHero.heroData.ImmortalBond.Contains(removeDaoYouWidget._daoYouData.id))
  59. {
  60. PlayerManager.Instance.myHero.heroData.ImmortalBond.Remove(removeDaoYouWidget._daoYouData.id);
  61. PlayerManager.Instance.myHero.ComputeHeroInfo();
  62. AccountFileInfo.Instance.SavePlayerData();
  63. removeDaoYouWidget = null;
  64. Btn_Remove.gameObject.SetActive(false);
  65. UpdateUi();
  66. }
  67. });
  68. Btn_Close.onClick.AddListener(() => { UIManager.Instance.HideUIUIPanel(this); });
  69. }
  70. public async override CTask<bool> AsyncInit(object[] uiData)
  71. {
  72. UpdateUi();
  73. return await base.AsyncInit(uiData);
  74. }
  75. private async CTask UpdateUi()
  76. {
  77. foreach (var daoLvSkillWidget in _daoLvSkillWidgets)
  78. {
  79. UIManager.Instance.DormancyGComponent(daoLvSkillWidget);
  80. }
  81. _daoLvSkillWidgets.Clear();
  82. UIManager.Instance.DormancyAllGComponent<DaoYouWidget>();
  83. //已经邀请的道侣
  84. foreach (var i in PlayerManager.Instance.myHero.heroData.ImmortalBond)
  85. {
  86. DaoYouWidget daoYouWidget = await UIManager.Instance.CreateGComponent<DaoYouWidget>(null, Content1);
  87. daoYouWidget.CustomInit(i);
  88. daoYouWidget.OnClick = OnClick1;
  89. }
  90. //可以被邀请的道侣
  91. foreach (var playerDataDaoYouData in AccountFileInfo.Instance.playerData.daoYouDatas)
  92. {
  93. if (!PlayerManager.Instance.myHero.heroData.ImmortalBond.Contains(playerDataDaoYouData.id))
  94. {
  95. DaoYouWidget daoYouWidget = await UIManager.Instance.CreateGComponent<DaoYouWidget>(null, Content2);
  96. daoYouWidget.CustomInit(playerDataDaoYouData.id);
  97. daoYouWidget.OnClick = OnClick2;
  98. }
  99. }
  100. foreach (var i in PlayerManager.Instance.myHero.daolvBlMap)
  101. {
  102. DaoLvSkillWidget daoLvSkillWidget = await UIManager.Instance.CreateGComponent<DaoLvSkillWidget>(null, JiachengContent);
  103. daoLvSkillWidget.CustomInit(i.Key, i.Value);
  104. _daoLvSkillWidgets.Add(daoLvSkillWidget);
  105. }
  106. }
  107. private async void OnClick1(ItemWidgetBasic obj)
  108. {
  109. DaoYouWidget daoYouWidget = obj as DaoYouWidget;
  110. removeDaoYouWidget = daoYouWidget;
  111. Vector3 pos = transform.InverseTransformPoint(removeDaoYouWidget.transform.position);
  112. pos.y -= 180;
  113. Btn_Remove.gameObject.GetComponent<RectTransform>().anchoredPosition = pos;
  114. Btn_Remove.gameObject.SetActive(true);
  115. if (PlayerManager.Instance.myHero.heroData.ImmortalBond.Contains(removeDaoYouWidget._daoYouData.id))
  116. {
  117. List<int> ImmortalBond = PlayerManager.Instance.myHero.heroData.ImmortalBond.ToList();
  118. ImmortalBond.Remove(removeDaoYouWidget._daoYouData.id);
  119. Map<int, float> daolvBlMap = GetDaoLvBl(ImmortalBond);
  120. foreach (var daoLvSkillWidget in _daoLvSkillWidgets)
  121. {
  122. daoLvSkillWidget.UpdateBl(daolvBlMap);
  123. }
  124. foreach (var keyValuePair in daolvBlMap)
  125. {
  126. DaoLvSkillWidget daoLvSkillWidget = _daoLvSkillWidgets.FirstOrDefault(ds => ds._daolvSkill.ID == keyValuePair.Key);
  127. if (daoLvSkillWidget == null)
  128. {
  129. DaoLvSkillWidget daoLvSkillWidget1 = await UIManager.Instance.CreateGComponent<DaoLvSkillWidget>(null, JiachengContent);
  130. daoLvSkillWidget1.CustomInit(keyValuePair.Key, 0);
  131. _daoLvSkillWidgets.Add(daoLvSkillWidget1);
  132. daoLvSkillWidget1.UpdateBl(daolvBlMap);
  133. }
  134. }
  135. }
  136. }
  137. private async void OnClick2(ItemWidgetBasic obj)
  138. {
  139. DaoYouWidget daoYouWidget = obj as DaoYouWidget;
  140. addDaoYouWidget = daoYouWidget;
  141. Vector3 pos = transform.InverseTransformPoint(daoYouWidget.transform.position);
  142. pos.y -= 180;
  143. Btn_Add.gameObject.GetComponent<RectTransform>().anchoredPosition = pos;
  144. Btn_Add.gameObject.SetActive(true);
  145. if (!PlayerManager.Instance.myHero.heroData.ImmortalBond.Contains(addDaoYouWidget._daoYouData.id))
  146. {
  147. List<int> ImmortalBond = PlayerManager.Instance.myHero.heroData.ImmortalBond.ToList();
  148. ImmortalBond.Add(addDaoYouWidget._daoYouData.id);
  149. Map<int, float> daolvBlMap = GetDaoLvBl(ImmortalBond);
  150. foreach (var daoLvSkillWidget in _daoLvSkillWidgets)
  151. {
  152. daoLvSkillWidget.UpdateBl(daolvBlMap);
  153. }
  154. foreach (var keyValuePair in daolvBlMap)
  155. {
  156. DaoLvSkillWidget daoLvSkillWidget = _daoLvSkillWidgets.FirstOrDefault(ds => ds._daolvSkill.ID == keyValuePair.Key);
  157. if (daoLvSkillWidget == null)
  158. {
  159. DaoLvSkillWidget daoLvSkillWidget1 = await UIManager.Instance.CreateGComponent<DaoLvSkillWidget>(null, JiachengContent);
  160. daoLvSkillWidget1.CustomInit(keyValuePair.Key, 0);
  161. _daoLvSkillWidgets.Add(daoLvSkillWidget1);
  162. daoLvSkillWidget1.UpdateBl(daolvBlMap);
  163. }
  164. }
  165. }
  166. }
  167. public Map<int, float> GetDaoLvBl(List<int> ImmortalBond)
  168. {
  169. Map<int, float> daolvBlMap = new Map<int, float>();
  170. foreach (var i in ImmortalBond)
  171. {
  172. DaoyouModelConfig daoyouModelConfig = ConfigComponent.Instance.Get<DaoyouModelConfig>(i);
  173. foreach (var i1 in daoyouModelConfig.daolvSkillID)
  174. {
  175. daolvSkill daolvSkill = ConfigComponent.Instance.Get<daolvSkill>(i1);
  176. //唯一只加一次
  177. if (daolvSkill.type == 1)
  178. {
  179. if (!daolvBlMap.ContainsKey(i1))
  180. {
  181. daolvBlMap.Add(i1, daolvSkill.para[0]);
  182. }
  183. }
  184. else
  185. {
  186. if (!daolvBlMap.ContainsKey(i1))
  187. {
  188. daolvBlMap.Add(i1, daolvSkill.para[0]);
  189. }
  190. else
  191. {
  192. daolvBlMap[i1] += daolvSkill.para[0];
  193. }
  194. }
  195. }
  196. }
  197. return daolvBlMap;
  198. }
  199. public async static CTask OpenPanel()
  200. {
  201. await UIManager.Instance.LoadAndOpenPanel<ImmortalBondPanel>(null);
  202. }
  203. public override void Close()
  204. {
  205. foreach (var daoLvSkillWidget in _daoLvSkillWidgets)
  206. {
  207. UIManager.Instance.DormancyGComponent(daoLvSkillWidget);
  208. }
  209. _daoLvSkillWidgets.Clear();
  210. UIManager.Instance.DormancyAllGComponent<DaoYouWidget>();
  211. Btn_Add.gameObject.SetActive(true);
  212. Btn_Remove.gameObject.SetActive(true);
  213. base.Close();
  214. }
  215. }
  216. }