| 12345678910111213141516171819202122232425262728293031323334353637383940 | using Fort23.Core;using Fort23.UTool;using UnityEngine.UI;using UnityEngine;using System.Collections.Generic;namespace Fort23.Mono{	public partial class CaveMainPanel 	{	  #region 自定义数据 	  private Button _Btn_DaoLv;	  public Button Btn_DaoLv	   {	   get{	      if (_Btn_DaoLv == null)	       {	         _Btn_DaoLv  = GetUIUnit<Button>("Btn_DaoLv"); 	       }	      return _Btn_DaoLv;	     }	   }	  private Button _Btn_XiuLian;	  public Button Btn_XiuLian	   {	   get{	      if (_Btn_XiuLian == null)	       {	         _Btn_XiuLian  = GetUIUnit<Button>("Btn_XiuLian"); 	       }	      return _Btn_XiuLian;	     }	   }	  #endregion 自定义数据结束 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)	{	 await base.SetUIGameObject(gObjectPoolInterface);	 Init();	}	}}
 |