ComponentMenuPaths.cs 4.0 KB

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  1. namespace SRF.Internal
  2. {
  3. internal static class ComponentMenuPaths
  4. {
  5. public const string PathRoot = "SRF";
  6. public const string SRServiceManager = PathRoot + "/Service/Service Manager";
  7. #region Behaviours
  8. public const string BehavioursRoot = PathRoot + "/Behaviours";
  9. public const string DestroyOnDisable = BehavioursRoot + "/Destroy On Disable";
  10. public const string DontDestroyOnLoad = BehavioursRoot + "/Don't Destroy On Load";
  11. public const string MatchTransform = BehavioursRoot + "/Match Transform";
  12. public const string LookAt = BehavioursRoot + "/LookAt";
  13. public const string MatchForwardDirection = BehavioursRoot + "/Match Forward Direction";
  14. public const string MatchMainCameraForwardDirection = BehavioursRoot + "/Match Forward Direction (Main Camera)";
  15. public const string RuntimePosition = BehavioursRoot + "/Runtime Position";
  16. public const string ScrollTexture = BehavioursRoot + "/Scroll Texture";
  17. public const string SmoothFloatBehaviour = BehavioursRoot + "/Smooth Float";
  18. public const string SmoothFollow2D = BehavioursRoot + "/Smooth Follow (2D)";
  19. public const string SpringFollow = BehavioursRoot + "/Spring Follow";
  20. public const string SmoothMatchTransform = BehavioursRoot + "/Match Transform (Smooth)";
  21. public const string SpawnPrefab = BehavioursRoot + "/Spawn Prefab";
  22. public const string Velocity = BehavioursRoot + "/Velocity";
  23. public const string SmoothOscillate = BehavioursRoot + "/Smooth Oscillate";
  24. public const string SRDebugCamera = BehavioursRoot + "/Camera/SRDebugCamera";
  25. #endregion
  26. #region Components
  27. public const string ComponentsRoot = PathRoot + "/Components";
  28. public const string SRLineRenderer = ComponentsRoot + "/SRLineRenderer";
  29. public const string SelectionRoot = ComponentsRoot + "/Selection Root";
  30. public const string SRSpriteFadeRenderer = ComponentsRoot + "/Fade Renderer (Sprite)";
  31. public const string SRMaterialFadeRenderer = ComponentsRoot + "/Fade Renderer (Material)";
  32. public const string SRCompositeFadeRenderer = ComponentsRoot + "/Fade Renderer (Composite)";
  33. #endregion
  34. #region UI
  35. public const string UIRoot = PathRoot + "/UI";
  36. public const string TiltOnTouch = UIRoot + "/Tilt On Touch";
  37. public const string ScaleOnTouch = UIRoot + "/Scale On Touch";
  38. public const string InheritColour = UIRoot + "/Inherit Colour";
  39. public const string FlashGraphic = UIRoot + "/Flash Graphic";
  40. public const string CopyPreferredSize = UIRoot + "/Copy Preferred Size";
  41. public const string CopyLayoutElement = UIRoot + "/Copy Layout Element";
  42. public const string CopySizeIntoLayoutElement = UIRoot + "/Copy Size Into Layout Element";
  43. public const string SRText = UIRoot + "/SRText";
  44. public const string Unselectable = UIRoot + "/Unselectable";
  45. public const string LongPressButton = UIRoot + "/Long Press Button";
  46. public const string ScrollToBottom = UIRoot + "/Scroll To Bottom Behaviour";
  47. public const string FlowLayoutGroup = UIRoot + "/Layout/Flow Layout Group";
  48. public const string VirtualVerticalLayoutGroup = UIRoot + "/Layout/VerticalLayoutGroup (Virtualizing)";
  49. public const string StyleRoot = UIRoot + "/Style Root";
  50. public const string StyleComponent = UIRoot + "/Style Component";
  51. public const string ResponsiveEnable = UIRoot + "/Responsive (Enable)";
  52. public const string ResponsiveResize = UIRoot + "/Responsive (Resize)";
  53. public const string RetinaScaler = UIRoot + "/Retina Scaler";
  54. public const string NumberButton = UIRoot + "/SRNumberButton";
  55. public const string NumberSpinner = UIRoot + "/SRNumberSpinner";
  56. public const string SRSpinner = UIRoot + "/Spinner";
  57. public const string ContentFitText = UIRoot + "/Content Fit Text";
  58. #endregion
  59. }
  60. }