AudioMono.cs 352 B

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  1. using System;
  2. using UnityEngine;
  3. namespace Core.Audio
  4. {
  5. [AddComponentMenu("特效脚本/音效/显示时播放音效")]
  6. public class AudioMono : MonoBehaviour
  7. {
  8. public string audioName;
  9. public bool isLoop;
  10. private void Awake()
  11. {
  12. AudioManager.Instance.Play(audioName, isLoop);
  13. }
  14. }
  15. }