CombatStateBasic.cs 893 B

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  1. using GameLogic.Combat.CombatTool;
  2. namespace GameLogic.Combat.CombatState
  3. {
  4. public class CombatStateBasic : IState
  5. {
  6. public CombatController CombatController;
  7. public CombatStateBasic(CombatController combatController)
  8. {
  9. this.CombatController = combatController;
  10. }
  11. public void Enter()
  12. {
  13. ProEnter();
  14. }
  15. public void Update(float t)
  16. {
  17. ProUpdate(t);
  18. }
  19. public void Exit()
  20. {
  21. ProExit();
  22. }
  23. public void Dispose()
  24. {
  25. ProDispose();
  26. }
  27. protected virtual void ProEnter()
  28. {
  29. }
  30. protected virtual void ProUpdate(float t)
  31. {
  32. }
  33. protected virtual void ProExit()
  34. {
  35. }
  36. protected virtual void ProDispose()
  37. {
  38. }
  39. }
  40. }