MainPanel.cs 12 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Language;
  4. using Excel2Json;
  5. using Fort23.Core;
  6. using Fort23.UTool;
  7. using GameLogic.Combat;
  8. using GameLogic.Combat.CombatTool;
  9. using UnityEngine;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "MainPanel")]
  13. public partial class MainPanel : UIPanel
  14. {
  15. bool isShowSkillPanel = false;
  16. // private ShengShiEventWidget shengShiEventWidget;
  17. List<ShengShiConditionWidget> _shengShiConditionWidgets = new List<ShengShiConditionWidget>();
  18. private void Init()
  19. {
  20. isAddStack = true;
  21. IsShowAppBar = true;
  22. }
  23. protected override void AddEvent()
  24. {
  25. EventManager.Instance.AddEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  26. EventManager.Instance.AddEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  27. EventManager.Instance.AddEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  28. EventManager.Instance.AddEventListener(CustomEventType.ChangeMap, ChangeMap);
  29. EventManager.Instance.AddEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  30. }
  31. private void DaoYouCounUpdate(IEventData e)
  32. {
  33. UpdateDaoYouCoun();
  34. }
  35. public async override CTask GetFocus()
  36. {
  37. await AppBarPanel.OpenPanel(this);
  38. TitlePanel.ClosePanel();
  39. if (PlayerGuideManager.Instance.GuideIsCanDo(1))
  40. {
  41. await PlayerGuideManager.Instance.SetGuid(1);
  42. }
  43. base.GetFocus();
  44. }
  45. private void RemoveEvent(IEventData e)
  46. {
  47. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  48. CreatShengShiEvent();
  49. ChagneShenshiBtnActive();
  50. }
  51. private void CompleteEvent(IEventData e)
  52. {
  53. ChangeMap(null);
  54. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  55. CreatShengShiEvent();
  56. ChagneShenshiBtnActive();
  57. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  58. }
  59. public void UpdateDaoYouCoun()
  60. {
  61. int count = AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas.Count;
  62. // foreach (var keyValuePair in AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas)
  63. // {
  64. // count += keyValuePair.Value.Count;
  65. // }
  66. if (count > 0)
  67. {
  68. Icon_Daoyou.gameObject.SetActive(true);
  69. Text_DaoyouCount.text = count.ToString();
  70. }
  71. else
  72. {
  73. Icon_Daoyou.gameObject.SetActive(false);
  74. }
  75. }
  76. private void ChagneShenshiBtnActive()
  77. {
  78. // Btn_Event.gameObject.SetActive(event > 0);
  79. }
  80. protected override void DelEvent()
  81. {
  82. EventManager.Instance.RemoveEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  83. EventManager.Instance.RemoveEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  84. EventManager.Instance.RemoveEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  85. EventManager.Instance.RemoveEventListener(CustomEventType.ChangeMap, ChangeMap);
  86. EventManager.Instance.RemoveEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  87. }
  88. public override void AddButtonEvent()
  89. {
  90. Btn_Chat.onClick.AddListener(() => { ChatPanel.OpenPanel(); });
  91. CameraSelect.onValueChanged.AddListener(CameraSelect_onValueChanged);
  92. Btn_ChangeMap.onClick.AddListener(() =>
  93. {
  94. SmallPlacesConfig smallPlacesConfig =
  95. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  96. PlacesInfoPanel.OpenPanel(smallPlacesConfig.PlacesId, null);
  97. });
  98. Btn_Event.onClick.AddListener(() =>
  99. {
  100. EventSystemManager.Instance.isOpenUi = true;
  101. DivineSenceEventPreviewPanel.OpenPanel();
  102. });
  103. Btn_Map.onClick.AddListener(() => { LevelChoosePanel.OpenPanel(); });
  104. // Btn_DaoYou.onClick.AddListener(() => { DaoYouPanel.OpenPanel(); });
  105. //
  106. // Btn_Tower.onClick.AddListener(() => { TowerPanel.OpenPanel(1); });
  107. Btn_QianKunDai.onClick.AddListener(() => { QiankundaiPanel.OpenPanel(); });
  108. Btn_StartEvent.onClick.AddListener(() =>
  109. {
  110. if (PlayerGuideManager.Instance.GuideIsCanDo(1, 3))
  111. {
  112. PlayerGuideManager.Instance.NextGuide();
  113. }
  114. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e =>
  115. e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  116. if (eventList != null)
  117. {
  118. EventSystemManager.Instance.CancelEvent();
  119. if (EventSystemManager.Instance.isTriggerEvent)
  120. return;
  121. if (eventList.isCompleted)
  122. return;
  123. EventSystemManager.Instance.TriggerEvent(eventList);
  124. }
  125. });
  126. Btn_Daoyou.onClick.AddListener(() => { DaoYouGuaJiPanel.OpenPanel(); });
  127. Btn_Box.onClick.AddListener(() => { BoxPanel.OpenBoxPanel(); });
  128. }
  129. public override CTask<bool> AsyncInit(object[] uiData)
  130. {
  131. return base.AsyncInit(uiData);
  132. }
  133. public async override CTask Show()
  134. {
  135. await base.Show();
  136. SmallPlacesConfig smallPlacesConfig =
  137. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  138. Slider_SmallJD.maxValue = smallPlacesConfig.CompletionEventCount;
  139. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  140. ChagneShenshiBtnActive();
  141. CreatShengShiEvent();
  142. ChangeMap(null);
  143. UpdateDaoYouCoun();
  144. bool isHIde = false;
  145. foreach (var skillInfo in PlayerManager.Instance.GongFaControl.allUseSkill)
  146. {
  147. if (skillInfo != null)
  148. {
  149. isHIde = true;
  150. break;
  151. }
  152. }
  153. if (!isHIde && !isShowSkillPanel)
  154. {
  155. isShowSkillPanel = true;
  156. SkillSelectPanel.OpenSkillSelectPanel();
  157. }
  158. CameraSelect.value = 0.2f;
  159. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  160. Text_Jingjie.text =
  161. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +
  162. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) +
  163. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]);
  164. Slider_Exp.maxValue = PlayerManager.Instance.myHero.powerUpConfig.levelUpExp;
  165. // UpdateTaskInfo();
  166. }
  167. public void ChangeMap(IEventData e)
  168. {
  169. SmallPlacesConfig smallPlacesConfig =
  170. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  171. PlacesConfig placesConfig =
  172. ConfigComponent.Instance.Get<PlacesConfig>(smallPlacesConfig.PlacesId);
  173. Text_ExplorationProgress.text =
  174. $"{LanguageManager.Instance.Text(placesConfig.placeName)} - {LanguageManager.Instance.Text(smallPlacesConfig.placeName)}";
  175. Slider_SmallJD.maxValue = smallPlacesConfig.CompletionEventCount;
  176. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  177. }
  178. private void CameraSelect_onValueChanged(float value)
  179. {
  180. if (CombatController.currActiveCombat == null ||
  181. CombatController.currActiveCombat.CombatCameraControllder == null)
  182. {
  183. return;
  184. }
  185. CombatController.currActiveCombat.CombatCameraControllder.CameraSelect_onValueChanged(value);
  186. }
  187. private void ShengShiOnClick(IEventData e)
  188. {
  189. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  190. ChagneShenshiBtnActive();
  191. CreatShengShiEvent();
  192. }
  193. public async void CreatShengShiEvent()
  194. {
  195. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  196. {
  197. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  198. }
  199. _shengShiConditionWidgets.Clear();
  200. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e =>
  201. e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  202. if (eventList != null)
  203. {
  204. var randomEventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  205. Text_EventName.text = LanguageManager.Instance.Text(randomEventConfig.EventName);
  206. Text_EventTag.text = EventHelper.GetEventType(randomEventConfig.EventTag);
  207. AccountFileInfo.EventLinkData eventLinkData =
  208. eventList.eventLinks.FirstOrDefault(el => el.eventLinkId == eventList.curStep);
  209. EventLinkConfig evenkConfig = ConfigComponent.Instance.Get<EventLinkConfig>(eventLinkData.eventLinkId);
  210. if (eventLinkData != null && eventLinkData.eventConditions != null &&
  211. eventLinkData.eventConditions.Count > 0)
  212. {
  213. foreach (var eventConditionData in eventLinkData.eventConditions)
  214. {
  215. ShengShiConditionWidget shengShiConditionWidget =
  216. await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null,
  217. EventConditionRoot);
  218. shengShiConditionWidget.CustomInit(eventConditionData);
  219. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  220. }
  221. }
  222. else if (evenkConfig.EventConditionMessage != 0)
  223. {
  224. ShengShiConditionWidget shengShiConditionWidget =
  225. await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null, EventConditionRoot);
  226. shengShiConditionWidget.CustomInit(
  227. LanguageManager.Instance.Text(evenkConfig.EventConditionMessage));
  228. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  229. }
  230. }
  231. else
  232. {
  233. Text_EventName.text = "";
  234. Text_EventTag.text = "";
  235. }
  236. }
  237. [CustomMethod(CustomMethodType.Update)]
  238. public void Update()
  239. {
  240. if (Input.GetKeyDown(KeyCode.Y))
  241. {
  242. EventSystemManager.Instance.DetectRandomEvents();
  243. }
  244. int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) / 1000);
  245. float allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;
  246. Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;
  247. }
  248. public async static CTask<MainPanel> OpenPanel()
  249. {
  250. MainPanel mainPanel = await UIManager.Instance.LoadAndOpenPanel<MainPanel>(null);
  251. return mainPanel;
  252. }
  253. public override void Close()
  254. {
  255. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  256. {
  257. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  258. }
  259. _shengShiConditionWidgets.Clear();
  260. base.Close();
  261. }
  262. }
  263. }