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- #if ENABLE_MONO && (DEVELOPMENT_BUILD || UNITY_EDITOR)
- using System;
- using SingularityGroup.HotReload.DTO;
- namespace SingularityGroup.HotReload {
- internal class SymbolResolvingFailedException : Exception {
- public SymbolResolvingFailedException(SMethod m, Exception inner)
- : base($"Unable to resolve method {m.displayName} in assembly {m.assemblyName}", inner) { }
-
- public SymbolResolvingFailedException(SType t, Exception inner)
- : base($"Unable to resolve type with name: {t.typeName} in assembly {t.assemblyName}", inner) { }
-
- public SymbolResolvingFailedException(SField t, Exception inner)
- : base($"Unable to resolve field with name: {t.fieldName} in assembly {t.assemblyName}", inner) { }
- }
- }
- #endif
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