PackageConst.cs 752 B

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  1. #if ENABLE_MONO && (DEVELOPMENT_BUILD || UNITY_EDITOR)
  2. using UnityEngine;
  3. namespace SingularityGroup.HotReload {
  4. internal static class PackageConst {
  5. //CI changes this property to 'true' for asset store builds.
  6. //Don't touch unless you know what you are doing
  7. public static bool IsAssetStoreBuild => true;
  8. public const string Version = "1.13.7";
  9. // Never higher than Version
  10. // Used for the download
  11. public const string ServerVersion = "1.13.7";
  12. public const string PackageName = "com.singularitygroup.hotreload";
  13. public const string LibraryCachePath = "Library/" + PackageName;
  14. public const string ConfigFileName = "hot-reload-config.json";
  15. }
  16. }
  17. #endif