IServerHealthCheck.cs 301 B

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  1. #if ENABLE_MONO && (DEVELOPMENT_BUILD || UNITY_EDITOR)
  2. namespace SingularityGroup.HotReload {
  3. public interface IServerHealthCheck {
  4. bool IsServerHealthy { get; }
  5. }
  6. internal interface IServerHealthCheckInternal : IServerHealthCheck {
  7. void CheckHealth();
  8. }
  9. }
  10. #endif