| 1234567891011121314151617181920212223242526272829 |
- #if ENABLE_MONO && (DEVELOPMENT_BUILD || UNITY_EDITOR)
- using UnityEngine;
- namespace SingularityGroup.HotReload.Demo {
- public interface IDemo {
- bool IsServerRunning();
- void OpenHotReloadWindow();
- void OpenScriptFile(TextAsset textAsset, int line, int column);
- }
-
- public static class Demo {
- public static IDemo I = new PlayerDemo();
- }
-
- public class PlayerDemo : IDemo {
- public bool IsServerRunning() {
- return ServerHealthCheck.I.IsServerHealthy;
- }
- public void OpenHotReloadWindow() {
- //no-op
- }
- public void OpenScriptFile(TextAsset textAsset, int line, int column) {
- //no-op
- }
- }
- }
- #endif
|