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- // Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2024 Kybernetik //
- #pragma warning disable CS0649 // Field is never assigned to, and will always have its default value.
- namespace Animancer.Samples.StateMachines
- {
- /// <summary>Levels of importance for <see cref="CharacterState"/>s.</summary>
- ///
- /// <remarks>
- /// <strong>Sample:</strong>
- /// <see href="https://kybernetik.com.au/animancer/docs/samples/fsm/characters">
- /// Characters</see>
- /// </remarks>
- ///
- /// https://kybernetik.com.au/animancer/api/Animancer.Samples.StateMachines/CharacterStatePriority
- ///
- public enum CharacterStatePriority
- {
- // Enums are ints starting at 0 by default.
- // This means you can compare them with numerical operators like < and >.
- Low,// Could specify "Low = 0," if we want to be explicit or change the order.
- Medium,// Medium = 1,
- High,// High = 2,
- }
- }
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