AddLil2cppSourceCodeToXcodeproj2020Or2021.cs 10 KB

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  1. using System;
  2. using HybridCLR.Editor.Installer;
  3. using System.Collections.Generic;
  4. using System.IO;
  5. using System.Linq;
  6. using System.Text;
  7. using UnityEditor;
  8. using System.Reflection;
  9. using HybridCLR.Editor.Settings;
  10. #if (UNITY_2020 || UNITY_2021) && (UNITY_IOS || UNITY_TVOS)
  11. using UnityEditor.Build;
  12. using UnityEditor.Callbacks;
  13. using UnityEditor.iOS.Xcode;
  14. using UnityEngine;
  15. namespace HybridCLR.Editor.BuildProcessors
  16. {
  17. public static class AddLil2cppSourceCodeToXcodeproj2020Or2021
  18. {
  19. [PostProcessBuild]
  20. public static void OnPostProcessBuild(BuildTarget target, string pathToBuiltProject)
  21. {
  22. if (!HybridCLRSettings.Instance.enable)
  23. return;
  24. /*
  25. * 1. 生成lump,并且添加到工程
  26. 3. 将libil2cpp目录复制到 Library/. 删除旧的. search paths里修改 libil2cpp/include为libil2cpp
  27. 3. Libraries/bdwgc/include -> Libraries/external/bdwgc/include
  28. 4. 将external目录复制到 Library/external。删除旧目录
  29. 5. 将Library/external/baselib/Platforms/OSX改名为 IOS 全大写
  30. 6. 将 external/zlib下c 文件添加到工程
  31. 7. 移除libil2cpp.a
  32. 8. Include path add libil2cpp/os/ClassLibraryPAL/brotli/include
  33. 9. add external/xxHash
  34. */
  35. string pbxprojFile = BuildProcessorUtil.GetXcodeProjectFile(pathToBuiltProject);
  36. string srcLibil2cppDir = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp";
  37. string dstLibil2cppDir = $"{pathToBuiltProject}/Libraries/libil2cpp";
  38. string lumpDir = $"{pathToBuiltProject}/Libraries/lumps";
  39. string srcExternalDir = $"{SettingsUtil.LocalIl2CppDir}/external";
  40. string dstExternalDir = $"{pathToBuiltProject}/Libraries/external";
  41. //RemoveExternalLibil2cppOption(srcExternalDir, dstExternalDir);
  42. CopyLibil2cppToXcodeProj(srcLibil2cppDir, dstLibil2cppDir);
  43. CopyExternalToXcodeProj(srcExternalDir, dstExternalDir);
  44. var lumpFiles = CreateLumps(dstLibil2cppDir, lumpDir);
  45. var extraSources = GetExtraSourceFiles(dstExternalDir, dstLibil2cppDir);
  46. var cflags = new List<string>()
  47. {
  48. "-DIL2CPP_MONO_DEBUGGER_DISABLED",
  49. };
  50. ModifyPBXProject(pathToBuiltProject, pbxprojFile, lumpFiles, extraSources, cflags);
  51. }
  52. private static string GetRelativePathFromProj(string path)
  53. {
  54. return path.Substring(path.IndexOf("Libraries", StringComparison.Ordinal)).Replace('\\', '/');
  55. }
  56. private static void ModifyPBXProject(string pathToBuiltProject, string pbxprojFile, List<LumpFile> lumpFiles, List<string> extraFiles, List<string> cflags)
  57. {
  58. var proj = new PBXProject();
  59. proj.ReadFromFile(pbxprojFile);
  60. string targetGUID = proj.GetUnityFrameworkTargetGuid();
  61. // 移除旧的libil2cpp.a
  62. var libil2cppGUID = proj.FindFileGuidByProjectPath("Libraries/libil2cpp.a");
  63. if (!string.IsNullOrEmpty(libil2cppGUID))
  64. {
  65. proj.RemoveFileFromBuild(targetGUID, libil2cppGUID);
  66. proj.RemoveFile(libil2cppGUID);
  67. File.Delete(Path.Combine(pathToBuiltProject, "Libraries", "libil2cpp.a"));
  68. }
  69. //var lumpGroupGuid = proj.AddFile("Lumps", $"Classes/Lumps", PBXSourceTree.Group);
  70. foreach (var lumpFile in lumpFiles)
  71. {
  72. string lumpFileName = Path.GetFileName(lumpFile.lumpFile);
  73. string projPathOfFile = $"Classes/Lumps/{lumpFileName}";
  74. string relativePathOfFile = GetRelativePathFromProj(lumpFile.lumpFile);
  75. string lumpGuid = proj.FindFileGuidByProjectPath(projPathOfFile);
  76. if (!string.IsNullOrEmpty(lumpGuid))
  77. {
  78. proj.RemoveFileFromBuild(targetGUID, lumpGuid);
  79. proj.RemoveFile(lumpGuid);
  80. }
  81. lumpGuid = proj.AddFile(relativePathOfFile, projPathOfFile, PBXSourceTree.Source);
  82. proj.AddFileToBuild(targetGUID, lumpGuid);
  83. }
  84. foreach (var extraFile in extraFiles)
  85. {
  86. string projPathOfFile = $"Classes/Extrals/{Path.GetFileName(extraFile)}";
  87. string extraFileGuid = proj.FindFileGuidByProjectPath(projPathOfFile);
  88. if (!string.IsNullOrEmpty(extraFileGuid))
  89. {
  90. proj.RemoveFileFromBuild(targetGUID, extraFileGuid);
  91. proj.RemoveFile(extraFileGuid);
  92. //Debug.LogWarning($"remove exist extra file:{projPathOfFile} guid:{extraFileGuid}");
  93. }
  94. var lumpGuid = proj.AddFile(GetRelativePathFromProj(extraFile), projPathOfFile, PBXSourceTree.Source);
  95. proj.AddFileToBuild(targetGUID, lumpGuid);
  96. }
  97. foreach(var configName in proj.BuildConfigNames())
  98. {
  99. //Debug.Log($"build config:{bcn}");
  100. string configGuid = proj.BuildConfigByName(targetGUID, configName);
  101. string headerSearchPaths = "HEADER_SEARCH_PATHS";
  102. string hspProp = proj.GetBuildPropertyForConfig(configGuid, headerSearchPaths);
  103. //Debug.Log($"config guid:{configGuid} prop:{hspProp}");
  104. string newPro = hspProp.Replace("libil2cpp/include", "libil2cpp")
  105. .Replace("Libraries/bdwgc", "Libraries/external/bdwgc");
  106. if (!newPro.Contains("Libraries/libil2cpp/os/ClassLibraryPAL/brotli/include"))
  107. {
  108. newPro += " $(SRCROOT)/Libraries/libil2cpp/os/ClassLibraryPAL/brotli/include";
  109. }
  110. if (!newPro.Contains("Libraries/external/xxHash"))
  111. {
  112. newPro += " $(SRCROOT)/Libraries/external/xxHash";
  113. }
  114. newPro += " $(SRCR00T)/Libraries/external/mono";
  115. //Debug.Log($"config:{bcn} new prop:{newPro}");
  116. proj.SetBuildPropertyForConfig(configGuid, headerSearchPaths, newPro);
  117. string cflagKey = "OTHER_CFLAGS";
  118. string cfProp = proj.GetBuildPropertyForConfig(configGuid, cflagKey);
  119. foreach (var flag in cflags)
  120. {
  121. if (!cfProp.Contains(flag))
  122. {
  123. cfProp += " " + flag;
  124. }
  125. }
  126. if (configName.Contains("Debug") && !cfProp.Contains("-DIL2CPP_DEBUG="))
  127. {
  128. cfProp += " -DIL2CPP_DEBUG=1 -DDEBUG=1";
  129. }
  130. proj.SetBuildPropertyForConfig(configGuid, cflagKey, cfProp);
  131. }
  132. proj.WriteToFile(pbxprojFile);
  133. }
  134. private static void CopyLibil2cppToXcodeProj(string srcLibil2cppDir, string dstLibil2cppDir)
  135. {
  136. BashUtil.RemoveDir(dstLibil2cppDir);
  137. BashUtil.CopyDir(srcLibil2cppDir, dstLibil2cppDir, true);
  138. }
  139. private static void CopyExternalToXcodeProj(string srcExternalDir, string dstExternalDir)
  140. {
  141. BashUtil.RemoveDir(dstExternalDir);
  142. BashUtil.CopyDir(srcExternalDir, dstExternalDir, true);
  143. string baselibPlatfromsDir = $"{dstExternalDir}/baselib/Platforms";
  144. BashUtil.RemoveDir($"{baselibPlatfromsDir}/IOS");
  145. BashUtil.CopyDir($"{baselibPlatfromsDir}/OSX", $"{baselibPlatfromsDir}/IOS", true);
  146. }
  147. class LumpFile
  148. {
  149. public List<string> cppFiles = new List<string>();
  150. public readonly string lumpFile;
  151. public readonly string il2cppConfigFile;
  152. public LumpFile(string lumpFile, string il2cppConfigFile)
  153. {
  154. this.lumpFile = lumpFile;
  155. this.il2cppConfigFile = il2cppConfigFile;
  156. this.cppFiles.Add(il2cppConfigFile);
  157. }
  158. public void SaveFile()
  159. {
  160. var lumpFileContent = new List<string>();
  161. foreach (var file in cppFiles)
  162. {
  163. lumpFileContent.Add($"#include \"{GetRelativePathFromProj(file)}\"");
  164. }
  165. File.WriteAllLines(lumpFile, lumpFileContent, Encoding.UTF8);
  166. Debug.Log($"create lump file:{lumpFile}");
  167. }
  168. }
  169. private static List<LumpFile> CreateLumps(string libil2cppDir, string outputDir)
  170. {
  171. BashUtil.RecreateDir(outputDir);
  172. string il2cppConfigFile = $"{libil2cppDir}/il2cpp-config.h";
  173. var lumpFiles = new List<LumpFile>();
  174. int lumpFileIndex = 0;
  175. foreach (var cppDir in Directory.GetDirectories(libil2cppDir, "*", SearchOption.AllDirectories).Concat(new string[] {libil2cppDir}))
  176. {
  177. var lumpFile = new LumpFile($"{outputDir}/lump_{Path.GetFileName(cppDir)}_{lumpFileIndex}.cpp", il2cppConfigFile);
  178. foreach (var file in Directory.GetFiles(cppDir, "*.cpp", SearchOption.TopDirectoryOnly))
  179. {
  180. lumpFile.cppFiles.Add(file);
  181. }
  182. lumpFile.SaveFile();
  183. lumpFiles.Add(lumpFile);
  184. ++lumpFileIndex;
  185. }
  186. var mmFiles = Directory.GetFiles(libil2cppDir, "*.mm", SearchOption.AllDirectories);
  187. if (mmFiles.Length > 0)
  188. {
  189. var lumpFile = new LumpFile($"{outputDir}/lump_mm.mm", il2cppConfigFile);
  190. foreach (var file in mmFiles)
  191. {
  192. lumpFile.cppFiles.Add(file);
  193. }
  194. lumpFile.SaveFile();
  195. lumpFiles.Add(lumpFile);
  196. }
  197. return lumpFiles;
  198. }
  199. private static List<string> GetExtraSourceFiles(string externalDir, string libil2cppDir)
  200. {
  201. var files = new List<string>();
  202. foreach (string extraDir in new string[]
  203. {
  204. $"{externalDir}/zlib",
  205. $"{externalDir}/xxHash",
  206. $"{libil2cppDir}/os/ClassLibraryPAL/brotli",
  207. })
  208. {
  209. if (!Directory.Exists(extraDir))
  210. {
  211. continue;
  212. }
  213. files.AddRange(Directory.GetFiles(extraDir, "*.c", SearchOption.AllDirectories));
  214. }
  215. return files;
  216. }
  217. }
  218. }
  219. #endif