| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167 | %YAML 1.1%TAG !u! tag:unity3d.com,2011:--- !u!1 &100000GameObject:  m_ObjectHideFlags: 0  m_PrefabParentObject: {fileID: 0}  m_PrefabInternal: {fileID: 100100000}  serializedVersion: 4  m_Component:  - 4: {fileID: 400000}  - 114: {fileID: 11400000}  m_Layer: 5  m_Name: Advanced FPS Counter  m_TagString: Untagged  m_Icon: {fileID: 0}  m_NavMeshLayer: 0  m_StaticEditorFlags: 0  m_IsActive: 1--- !u!4 &400000Transform:  m_ObjectHideFlags: 1  m_PrefabParentObject: {fileID: 0}  m_PrefabInternal: {fileID: 100100000}  m_GameObject: {fileID: 100000}  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}  m_LocalPosition: {x: 0, y: 0, z: 0}  m_LocalScale: {x: 1, y: 1, z: 1}  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}  m_Children: []  m_Father: {fileID: 0}  m_RootOrder: 0--- !u!114 &11400000MonoBehaviour:  m_ObjectHideFlags: 1  m_PrefabParentObject: {fileID: 0}  m_PrefabInternal: {fileID: 100100000}  m_GameObject: {fileID: 100000}  m_Enabled: 1  m_EditorHideFlags: 0  m_Script: {fileID: 11500000, guid: e4ff4051e75dc9443879b116bd65c930, type: 3}  m_Name:   m_EditorClassIdentifier:   fpsCounter:    enabled: 1    anchor: 0    color: {r: 0.33333334, g: 0.85490197, b: 0.4, a: 1}    style: 1    updateInterval: 0.5    warningLevelValue: 50    criticalLevelValue: 20    resetAverageOnNewScene: 1    resetMinMaxOnNewScene: 1    minMaxIntervalsToSkip: 3    milliseconds: 1    average: 1    averageMilliseconds: 1    averageNewLine: 1    averageSamples: 50    minMax: 1    minMaxMilliseconds: 0    minMaxNewLine: 1    minMaxTwoLines: 0    render: 0    renderNewLine: 1    renderAutoAdd: 1    colorWarning: {r: 0.9254902, g: 0.8784314, b: 0.34509805, a: 1}    colorCritical: {r: 0.9764706, g: 0.35686275, b: 0.35686275, a: 1}    colorRender: {r: 0.654902, g: 0.43137255, b: 0.81960785, a: 1}  memoryCounter:    enabled: 1    anchor: 0    color: {r: 0.91764706, g: 0.93333334, b: 0.39607844, a: 1}    style: 1    updateInterval: 1    precise: 1    total: 1    allocated: 1    monoUsage: 0    gfx: 1  deviceInfoCounter:    enabled: 1    anchor: 2    color: {r: 0.6745098, g: 0.6745098, b: 0.6745098, a: 1}    style: 0    platform: 1    cpuModel: 1    cpuModelNewLine: 1    gpuModel: 1    gpuModelNewLine: 1    gpuApi: 1    gpuApiNewLine: 1    gpuSpec: 1    gpuSpecNewLine: 1    ramSize: 1    ramSizeNewLine: 1    screenData: 1    screenDataNewLine: 1    deviceModel: 0    deviceModelNewLine: 1  hotKey: 96  circleGesture: 0  hotKeyCtrl: 0  hotKeyShift: 0  hotKeyAlt: 0  keepAlive: 1  operationMode: 2  forceFrameRate: 0  forcedFrameRate: -1  background: 1  backgroundColor: {r: 0, g: 0, b: 0, a: 0.5882353}  backgroundPadding: 5  shadow: 0  shadowColor: {r: 0, g: 0, b: 0, a: 0.784}  shadowDistance: {x: 1, y: -1}  outline: 0  outlineColor: {r: 0, g: 0, b: 0, a: 1}  outlineDistance: {x: 1, y: -1}  autoScale: 0  scaleFactor: 1  labelsFont: {fileID: 12800000, guid: fb80074802966ad438ec681fae1be1c2, type: 3}  fontSize: 14  lineSpacing: 1  countersSpacing: 0  paddingOffset: {x: 5, y: 5}  pixelPerfect: 1  sortingOrder: 10000  lookAndFeelFoldout: 1  advancedFoldout: 0--- !u!1001 &100100000Prefab:  m_ObjectHideFlags: 1  serializedVersion: 2  m_Modification:    m_TransformParent: {fileID: 0}    m_Modifications:    - target: {fileID: 0}      propertyPath: fpsGroupFoldout      value: 1      objectReference: {fileID: 0}    - target: {fileID: 0}      propertyPath: fpsCounter.minMax      value: 0      objectReference: {fileID: 0}    - target: {fileID: 0}      propertyPath: fpsCounter.minMaxNewLine      value: 0      objectReference: {fileID: 0}    - target: {fileID: 0}      propertyPath: memoryGroupFoldout      value: 1      objectReference: {fileID: 0}    - target: {fileID: 0}      propertyPath: memoryCounter.monoUsage      value: 0      objectReference: {fileID: 0}    - target: {fileID: 0}      propertyPath: deviceGroupFoldout      value: 1      objectReference: {fileID: 0}    - target: {fileID: 0}      propertyPath: lookAndFeelFoldout      value: 1      objectReference: {fileID: 0}    m_RemovedComponents: []  m_ParentPrefab: {fileID: 0}  m_RootGameObject: {fileID: 100000}  m_IsPrefabParent: 1
 |