| 12345678910111213141516171819202122232425262728293031323334353637 | using GPUECSAnimationBaker.Engine.AnimatorSystem;using Unity.Burst;using Unity.Collections;using Unity.Entities;using UnityEngine;namespace GPUECSAnimationBaker.Samples.SampleScenes._4_BlendSampling{    public class BlendScript : MonoBehaviour    {        public void Blend(float blendValue)        {            BlendScriptSystem blendScriptSystem =                World.DefaultGameObjectInjectionWorld.GetOrCreateSystemManaged<BlendScriptSystem>();            blendScriptSystem.changeBlend = true;            blendScriptSystem.blendValue = blendValue;        }    }    public partial class BlendScriptSystem : SystemBase    {        public bool changeBlend;        public float blendValue;                protected override void OnUpdate()        {            if (changeBlend)            {                changeBlend = false;                Entities.ForEach((GpuEcsAnimatorAspect gpuEcsAnimatorAspect) =>                {                    gpuEcsAnimatorAspect.RunAnimation((int)AnimationIdsMaria.StrafeWalk, blendFactor: blendValue);                }).WithoutBurst().Run();            }        }    }}
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