| 1234567891011121314151617 | using UnityEngine;using System.Collections;namespace EpicToonFX{	public class ETFXPitchRandomizer : MonoBehaviour	{			public float randomPercent = 10;			void Start ()		{        transform.GetComponent<AudioSource>().pitch *= 1 + Random.Range(-randomPercent / 100, randomPercent / 100);		}	}}
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