| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311 | using System.Collections.Generic;using UnityEditor;using UnityEditor.Callbacks;using UnityEngine;using System;using System.Linq;using System.Runtime.Serialization;using XNode;using Object = UnityEngine.Object;namespace XNodeEditor{    [InitializeOnLoad]    public partial class NodeEditorWindow : EditorWindow    {        public static NodeEditorWindow current;        /// <summary> Stores node positions for all nodePorts. </summary>        public Dictionary<XNode.NodePort, Rect> portConnectionPoints        {            get { return _portConnectionPoints; }        }        private Dictionary<XNode.NodePort, Rect> _portConnectionPoints = new Dictionary<XNode.NodePort, Rect>();        [SerializeField] private NodePortReference[] _references = new NodePortReference[0];        [SerializeField] private Rect[] _rects = new Rect[0];        private Func<bool> isDocked        {            get            {                if (_isDocked == null) _isDocked = this.GetIsDockedDelegate();                return _isDocked;            }        }        private Func<bool> _isDocked;        [System.Serializable]        private class NodePortReference        {            [SerializeField] private XNode.Node _node;            [SerializeField] private string _name;            public NodePortReference(XNode.NodePort nodePort)            {                _node = nodePort.node;                _name = nodePort.fieldName;            }            public XNode.NodePort GetNodePort()            {                if (_node == null)                {                    return null;                }                return _node.GetPort(_name);            }        }        private void OnDisable()        {            // Cache portConnectionPoints before serialization starts            int count = portConnectionPoints.Count;            _references = new NodePortReference[count];            _rects = new Rect[count];            int index = 0;            foreach (var portConnectionPoint in portConnectionPoints)            {                _references[index] = new NodePortReference(portConnectionPoint.Key);                _rects[index] = portConnectionPoint.Value;                index++;            }            this.graphEditor.OnDisable();        }        private void OnEnable()        {            // Reload portConnectionPoints if there are any            int length = _references.Length;            if (length == _rects.Length)            {                for (int i = 0; i < length; i++)                {                    XNode.NodePort nodePort = _references[i].GetNodePort();                    if (nodePort != null)                        _portConnectionPoints.Add(nodePort, _rects[i]);                }            }        }        public Dictionary<XNode.Node, Vector2> nodeSizes        {            get { return _nodeSizes; }        }        private Dictionary<XNode.Node, Vector2> _nodeSizes = new Dictionary<XNode.Node, Vector2>();        public XNode.NodeGraph graph;        public Vector2 panOffset        {            get { return _panOffset; }            set            {                _panOffset = value;                Repaint();            }        }        private Vector2 _panOffset;        public float zoom        {            get { return _zoom; }            set            {                _zoom = Mathf.Clamp(value, NodeEditorPreferences.GetSettings().minZoom, NodeEditorPreferences.GetSettings().maxZoom);                Repaint();            }        }        private float _zoom = 1;        void OnFocus()        {            current = this;            ValidateGraphEditor();            if (graphEditor != null)            {                graphEditor.OnWindowFocus();                if (NodeEditorPreferences.GetSettings().autoSave) AssetDatabase.SaveAssets();            }            dragThreshold = Math.Max(1f, Screen.width / 1000f);        }        void OnLostFocus()        {            if (graphEditor != null) graphEditor.OnWindowFocusLost();        }        //        // [InitializeOnLoadMethod]        // private static void OnLoad()        // {        //     Selection.selectionChanged -= OnSelectionChanged;        //     Selection.selectionChanged += OnSelectionChanged;        // }        //        // /// <summary> Handle Selection Change events</summary>        // private static void OnSelectionChanged()        // {        //     XNode.NodeGraph nodeGraph = Selection.activeObject as XNode.NodeGraph;        //     if (nodeGraph && !AssetDatabase.Contains(nodeGraph))        //     {        //         Open(nodeGraph);        //     }        // }        /// <summary> Make sure the graph editor is assigned and to the right object </summary>        private void ValidateGraphEditor()        {            NodeGraphEditor graphEditor = NodeGraphEditor.GetEditor(graph, this);            if (this.graphEditor != graphEditor && graphEditor != null)            {                this.graphEditor = graphEditor;                graphEditor.OnOpen();            }        }        /// <summary> Create editor window </summary>        public static NodeEditorWindow Init()        {            NodeEditorWindow w = CreateInstance<NodeEditorWindow>();            w.titleContent = new GUIContent("xNode");            w.wantsMouseMove = true;            w.Show();            return w;        }        public void Save()        {            if (AssetDatabase.Contains(graph))            {                EditorUtility.SetDirty(graph);                if (NodeEditorPreferences.GetSettings().autoSave) AssetDatabase.SaveAssets();            }            else SaveAs();        }        public void SaveAs()        {            string path = EditorUtility.SaveFilePanelInProject("Save NodeGraph", "NewNodeGraph", "asset", "");            if (string.IsNullOrEmpty(path)) return;            else            {                XNode.NodeGraph existingGraph = AssetDatabase.LoadAssetAtPath<XNode.NodeGraph>(path);                if (existingGraph != null) AssetDatabase.DeleteAsset(path);                AssetDatabase.CreateAsset(graph, path);                EditorUtility.SetDirty(graph);                if (NodeEditorPreferences.GetSettings().autoSave) AssetDatabase.SaveAssets();            }        }        private void DraggableWindow(int windowID)        {            GUI.DragWindow();        }        public Vector2 WindowToGridPosition(Vector2 windowPosition)        {            return (windowPosition - (position.size * 0.5f) - (panOffset / zoom)) * zoom;        }        public Vector2 GridToWindowPosition(Vector2 gridPosition)        {            return (position.size * 0.5f) + (panOffset / zoom) + (gridPosition / zoom);        }        public Rect GridToWindowRectNoClipped(Rect gridRect)        {            gridRect.position = GridToWindowPositionNoClipped(gridRect.position);            return gridRect;        }        public Rect GridToWindowRect(Rect gridRect)        {            gridRect.position = GridToWindowPosition(gridRect.position);            gridRect.size /= zoom;            return gridRect;        }        public Vector2 GridToWindowPositionNoClipped(Vector2 gridPosition)        {            Vector2 center = position.size * 0.5f;            // UI Sharpness complete fix - Round final offset not panOffset            float xOffset = Mathf.Round(center.x * zoom + (panOffset.x + gridPosition.x));            float yOffset = Mathf.Round(center.y * zoom + (panOffset.y + gridPosition.y));            return new Vector2(xOffset, yOffset);        }        private List<Node> _selectedNodes = new List<Node>();        public void SelectNode(XNode.Node node, bool add)        {            if (!add)            {                _selectedNodes.Clear();            }            if (!_selectedNodes.Contains(node))            {                _selectedNodes.Add(node);            }        }        public void DeselectNode(XNode.Node node)        {            if (_selectedNodes.Contains(node))            {                _selectedNodes.Remove(node);            }        }        // 双击Inspector里面的XNode打开        [OnOpenAsset(1)]        public static bool OnOpen(int instanceID, int line)        {            XNode.NodeGraph nodeGraph = EditorUtility.InstanceIDToObject(instanceID) as XNode.NodeGraph;            if (nodeGraph != null)            {                Open(nodeGraph, Selection.activeObject);                return true;            }            return false;        }        /// <summary>Open the provided graph in the NodeEditor</summary>        public static NodeEditorWindow Open(XNode.NodeGraph graph, Object selectionActiveObject = null)        {            if (!graph) return null;            NodeEditorWindow w = GetWindow(typeof(NodeEditorWindow), false, graph.Title(), true) as NodeEditorWindow;            w.wantsMouseMove = true;            w.graph = graph;            w.selectionActiveObject = selectionActiveObject;            return w;        }        /// <summary> Repaint all open NodeEditorWindows. </summary>        public static void RepaintAll()        {            NodeEditorWindow[] windows = Resources.FindObjectsOfTypeAll<NodeEditorWindow>();            for (int i = 0; i < windows.Length; i++)            {                windows[i].Repaint();            }        }        public static void CloseWindow()        {            if (current != null)            {                current.Close();            }        }    }}
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