b_1028.cs 501 B

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  1. namespace GameLogic.Combat.Buff
  2. {
  3. /// <summary>
  4. /// 冰冻值
  5. /// </summary>
  6. public class b_1028 : BuffBasic
  7. {
  8. protected override void ProUpdateEffect()
  9. {
  10. if (buffCount >= buffInf.BuffConfig.overlayCount)
  11. {
  12. BuffInfo buffInfo = BuffInfo.GetBuffInfo(10021, 1);
  13. combatHeroEntity.BuffControl.AddBuff(source, buffInfo);
  14. combatHeroEntity.BuffControl.RemoveBuff(this);
  15. }
  16. }
  17. }
  18. }