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- // Auto Generated Code By excel2json
- // Generate From Excel\Tower.xlsx. SheetName: TowerConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "TowerConfig.json")]
- public partial class TowerConfigHolder : ConfigHolder<TowerConfig>
{
- }
- [Serializable]
- public struct TowerConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///modelID
- /// </summary>
- #if !COMBAT_SERVER
- public int ID;
- #else
- public int ID{ set; get; }
- #endif
-
- /// <summary>
- ///塔名称
- /// </summary>
- #if !COMBAT_SERVER
- public int name;
- #else
- public int name{ set; get; }
- #endif
-
- /// <summary>
- ///
- /// </summary>
- #if !COMBAT_SERVER
- public int massge;
- #else
- public int massge{ set; get; }
- #endif
-
- /// <summary>
- ///塔的详情效果Id组
- /// </summary>
- #if !COMBAT_SERVER
- public int towerinfoIdGroup;
- #else
- public int towerinfoIdGroup{ set; get; }
- #endif
-
- }
- }
- // End of Auto Generated Code
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