TanxianConfig.cs 1.1 KB

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\ChanllegeResource.xlsx. SheetName: TanxianConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "TanxianConfig.json")]
  8. public partial class TanxianConfigHolder : ConfigHolder<TanxianConfig> {
  9. }
  10. [Serializable]
  11. public struct TanxianConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. #if !COMBAT_SERVER
  17. public int ID;
  18. #else
  19. public int ID{ set; get; }
  20. #endif
  21. /// <summary>
  22. ///事件的ID
  23. /// </summary>
  24. #if !COMBAT_SERVER
  25. public int EventID;
  26. #else
  27. public int EventID{ set; get; }
  28. #endif
  29. /// <summary>
  30. ///事件icon
  31. /// </summary>
  32. #if !COMBAT_SERVER
  33. public string icon;
  34. #else
  35. public string icon{ set; get; }
  36. #endif
  37. /// <summary>
  38. ///出现权重
  39. /// </summary>
  40. #if !COMBAT_SERVER
  41. public int weight;
  42. #else
  43. public int weight{ set; get; }
  44. #endif
  45. /// <summary>
  46. ///完成后的成就描述
  47. /// </summary>
  48. #if !COMBAT_SERVER
  49. public int des;
  50. #else
  51. public int des{ set; get; }
  52. #endif
  53. }
  54. }
  55. // End of Auto Generated Code