LevelSupressConfig.cs 828 B

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\LevelSupressConfig.xlsx. SheetName: LevelSupressConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "LevelSupressConfig.json")]
  8. public partial class LevelSupressConfigHolder : ConfigHolder<LevelSupressConfig> {
  9. }
  10. [Serializable]
  11. public struct LevelSupressConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///双方修为差
  15. /// </summary>
  16. #if !COMBAT_SERVER
  17. public int ID;
  18. #else
  19. public int ID{ set; get; }
  20. #endif
  21. /// <summary>
  22. ///破盾速度 20:护盾受到的伤害提升20% 999:护盾瞬间被破除
  23. /// </summary>
  24. #if !COMBAT_SERVER
  25. public int HudunReduceSpeed;
  26. #else
  27. public int HudunReduceSpeed{ set; get; }
  28. #endif
  29. }
  30. }
  31. // End of Auto Generated Code