123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100 |
- // Auto Generated Code By excel2json
- // Generate From Excel\EventConfig.xlsx. SheetName: EventConditionConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "EventConditionConfig.json")]
- public partial class EventConditionConfigHolder : ConfigHolder<EventConditionConfig>
{
- }
- [Serializable]
- public struct EventConditionConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- #if !COMBAT_SERVER
- public int ID;
- #else
- public int ID{ set; get; }
- #endif
-
- /// <summary>
- ///描述
- /// </summary>
- #if !COMBAT_SERVER
- public int message;
- #else
- public int message{ set; get; }
- #endif
-
- /// <summary>
- ///与0 或1
- /// </summary>
- #if !COMBAT_SERVER
- public int Operation;
- #else
- public int Operation{ set; get; }
- #endif
-
- /// <summary>
- ///条件判断类型
- /// </summary>
- #if !COMBAT_SERVER
- public int ConditionType;
- #else
- public int ConditionType{ set; get; }
- #endif
-
- /// <summary>
- ///条件判断值
- /// </summary>
- #if !COMBAT_SERVER
- public int[] ConditionPara;
- #else
- public int[] ConditionPara{ set; get; }
- #endif
-
- /// <summary>
- ///条件完成次数or数量
- /// </summary>
- #if !COMBAT_SERVER
- public int finishCount;
- #else
- public int finishCount{ set; get; }
- #endif
-
- /// <summary>
- ///关联的事件Id
- /// </summary>
- #if !COMBAT_SERVER
- public int[] RelatedEvents;
- #else
- public int[] RelatedEvents{ set; get; }
- #endif
-
- /// <summary>
- ///跳转Id
- /// </summary>
- #if !COMBAT_SERVER
- public int[] SkiptoIds;
- #else
- public int[] SkiptoIds{ set; get; }
- #endif
-
- }
- }
- // End of Auto Generated Code
|