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- // Auto Generated Code By excel2json
- // Generate From Excel\ChouKa.xlsx. SheetName: DropConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "DropConfig.json")]
- public partial class DropConfigHolder : ConfigHolder<DropConfig>
{
- }
- [Serializable]
- public struct DropConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///掉落ID
- /// </summary>
- #if !COMBAT_SERVER
- public int ID;
- #else
- public int ID{ set; get; }
- #endif
-
- /// <summary>
- ///掉落组ID
- /// </summary>
- #if !COMBAT_SERVER
- public int[] dropGroupID;
- #else
- public int[] dropGroupID{ set; get; }
- #endif
-
- /// <summary>
- ///掉落方式 1.每个掉落组根据掉落概率掉落 2.所有掉落组根据掉落权重掉落 3.直接掉落道具
- /// </summary>
- #if !COMBAT_SERVER
- public int dropType;
- #else
- public int dropType{ set; get; }
- #endif
-
- /// <summary>
- ///显示ID 通过工厂表决定显示
- /// </summary>
- #if !COMBAT_SERVER
- public int[] showItemId;
- #else
- public int[] showItemId{ set; get; }
- #endif
-
- }
- }
- // End of Auto Generated Code
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