DaoyouGiftConfig.cs 881 B

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\DaoyouConfig.xlsx. SheetName: DaoyouGiftConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "DaoyouGiftConfig.json")]
  8. public partial class DaoyouGiftConfigHolder : ConfigHolder<DaoyouGiftConfig> {
  9. }
  10. [Serializable]
  11. public struct DaoyouGiftConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. #if !COMBAT_SERVER
  17. public int ID;
  18. #else
  19. public int ID{ set; get; }
  20. #endif
  21. /// <summary>
  22. ///道具ID
  23. /// </summary>
  24. #if !COMBAT_SERVER
  25. public int ItemID;
  26. #else
  27. public int ItemID{ set; get; }
  28. #endif
  29. /// <summary>
  30. ///默认增加的好感度值
  31. /// </summary>
  32. #if !COMBAT_SERVER
  33. public int emotionValue;
  34. #else
  35. public int emotionValue{ set; get; }
  36. #endif
  37. }
  38. }
  39. // End of Auto Generated Code