123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150 |
- // Auto Generated Code By excel2json
- // Generate From Excel\ChanllegeResource.xlsx. SheetName: ChanllegeResource
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "ChanllegeResource.json")]
- public partial class ChanllegeResourceHolder : ConfigHolder<ChanllegeResource>
{
- }
- [Serializable]
- public struct ChanllegeResource : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- #if !COMBAT_SERVER
- public int ID;
- #else
- public int ID{ set; get; }
- #endif
-
- /// <summary>
- ///名称
- /// </summary>
- #if !COMBAT_SERVER
- public int name;
- #else
- public int name{ set; get; }
- #endif
-
- /// <summary>
- ///大类 1=论道 2=探险
- /// </summary>
- #if !COMBAT_SERVER
- public int type;
- #else
- public int type{ set; get; }
- #endif
-
- /// <summary>
- ///每日免费次数
- /// </summary>
- #if !COMBAT_SERVER
- public int freetime;
- #else
- public int freetime{ set; get; }
- #endif
-
- /// <summary>
- ///每日最大次数
- /// </summary>
- #if !COMBAT_SERVER
- public int maxtime;
- #else
- public int maxtime{ set; get; }
- #endif
-
- /// <summary>
- ///额外消耗道具
- /// </summary>
- #if !COMBAT_SERVER
- public int[] NeedItem;
- #else
- public int[] NeedItem{ set; get; }
- #endif
-
- /// <summary>
- ///额外消耗数量
- /// </summary>
- #if !COMBAT_SERVER
- public int[] itemNum;
- #else
- public int[] itemNum{ set; get; }
- #endif
-
- /// <summary>
- ///奖励预览道具
- /// </summary>
- #if !COMBAT_SERVER
- public int[] prizeid;
- #else
- public int[] prizeid{ set; get; }
- #endif
-
- /// <summary>
- ///奖励预览数量
- /// </summary>
- #if !COMBAT_SERVER
- public int[] prizeNum;
- #else
- public int[] prizeNum{ set; get; }
- #endif
-
- /// <summary>
- ///特殊参数类型
- /// </summary>
- #if !COMBAT_SERVER
- public int paraType;
- #else
- public int paraType{ set; get; }
- #endif
-
- /// <summary>
- ///特殊参数值1
- /// </summary>
- #if !COMBAT_SERVER
- public int[] para1;
- #else
- public int[] para1{ set; get; }
- #endif
-
- /// <summary>
- ///特殊参数值2
- /// </summary>
- #if !COMBAT_SERVER
- public int[] para2;
- #else
- public int[] para2{ set; get; }
- #endif
-
- /// <summary>
- ///特殊参数值3
- /// </summary>
- #if !COMBAT_SERVER
- public int[] para3;
- #else
- public int[] para3{ set; get; }
- #endif
-
- }
- }
- // End of Auto Generated Code
|