| 12345678910111213141516171819202122232425 | using UnityEngine;using GraphProcessor;[System.Serializable, NodeMenuItem("Custom/Vertical 2")]public class VerticalNode2 : BaseNode{	[Input, Vertical]    public float                input;	[Input]    public float                input2;	[Output, Vertical]	public float				output;	[Output]	public float				output2;	public override string		name => "Vertical 2";	protected override void Process()	{	    output = input * 42;	}}
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