| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494 | using System.Text;using Common.Utility.CombatEvent;using Core.Language;using Excel2Json;using Fort23.UTool;using UnityEngine;using System;using System.Collections.Generic;using System.Linq;using Fort23.Core;using GameLogic.Bag;using GameLogic.Player;using UnityEngine.UI;namespace Fort23.Mono{    [UIBinding(prefab = "DialoguePanel")]    public partial class DialoguePanel : UIPanel    {        private int[] dialogueMessaga;        private ShowDialogueEventData.MessageShowType messageShowType;        private Action<int?> finish;        private int index;        private char[] _currShowMessage;        private float _showTime = 0.03f;        private float _currShowTime = 0;        protected StringBuilder _sb = new StringBuilder();        private int _currShowIndex;        private bool _isUpdate;        private bool _isShowNextButton;        private string[] showIconName;        private EventLinkConfig eventConditionConfig;        private bool _skipTyping;        private bool _isShowingOptions;        private AccountFileInfo.EventList CurrentEventList;        private AccountFileInfo.EventLinkData _eventLinkData;        private int type;        private Text showText;        private GameObject shownextIcon;        private bool isOver;        public static async CTask OpenDialoguePanel(AccountFileInfo.EventList CurrentEventList, int id, string[] icon,            ShowDialogueEventData.MessageShowType messageShowType,            Action<int?> finish)        {            DialoguePanel dialoguePanel = await UIManager.Instance.LoadAndOpenPanel<DialoguePanel>(null, UILayer.Top);            dialoguePanel.ShowPanel(CurrentEventList, id, icon, messageShowType, finish);        }        public static async void OpenDialoguePanel(int[] LanID, string[] icon,            ShowDialogueEventData.MessageShowType messageShowType,            Action<int?> finish)        {            DialoguePanel dialoguePanel = await UIManager.Instance.LoadAndOpenPanel<DialoguePanel>(null, UILayer.Top);            dialoguePanel.ShowPanel(LanID, icon, messageShowType, finish);        }        public override CTask Show()        {            EventManager.Instance.Dispatch(CustomEventType.DialoguePanelOpen, null);            return base.Show();        }        private void Init()        {            isAddStack = false;            _skipTyping = false;            _isShowingOptions = false;        }        protected override void AddEvent()        {        }        protected override void DelEvent()        {        }        public override void AddButtonEvent()        {            nextButton.onClick.AddListener(NextShow);            Btn_Cancel.onClick.AddListener(() =>            {                UIManager.Instance.HideUIUIPanel(this);                finish?.Invoke(-1);            });        }        private void SkipTyping()        {            _skipTyping = true;            if (_isUpdate)            {                _sb.Clear();                _sb.Append(_currShowMessage);                showText.text = _sb.ToString();                _currShowIndex = _currShowMessage.Length;                _isUpdate = false;                ShowNextIcon();                if (index >= dialogueMessaga.Length)                {                    if (eventConditionConfig.ID != 0 && !_isShowingOptions)                    {                        ShowOptions();                    }                }            }        }        private void NextShow()        {            if (eventConditionConfig.optionType == 1 && _isShowingOptions)                return;            if (_isUpdate)            {                SkipTyping();            }            else            {                StartShowMassge();            }        }        public void ShowPanel(AccountFileInfo.EventList CurrentEventList, int id, string[] icon,            ShowDialogueEventData.MessageShowType messageShowType,            Action<int?> finish)        {            this.CurrentEventList = CurrentEventList;            eventConditionConfig = ConfigComponent.Instance.Get<EventLinkConfig>(id);            _eventLinkData = CurrentEventList.eventLinks.FirstOrDefault(el => el.eventLinkId == id);            showIconName = icon;            this.dialogueMessaga = eventConditionConfig.LanID;            this.messageShowType = messageShowType;            this.finish = finish;            index = 0;            StaticUpdater.Instance.AddRenderUpdateCallBack(Update);            if (eventConditionConfig.DialogueType == 0 || eventConditionConfig.DialogueType == 1)            {                DialgueType1.gameObject.SetActive(true);                DialgueType2.gameObject.SetActive(false);                DialgueType3.gameObject.SetActive(false);                showText = message;                shownextIcon = nextIcon;            }            else if (eventConditionConfig.DialogueType == 2)            {                DialgueType1.gameObject.SetActive(false);                DialgueType3.gameObject.SetActive(false);                DialgueType2.gameObject.SetActive(true);                showText = message2;                shownextIcon = nextIcon2;            }            else if (eventConditionConfig.DialogueType == 3)            {                DialgueType1.gameObject.SetActive(false);                DialgueType2.gameObject.SetActive(false);                DialgueType3.gameObject.SetActive(true);                showText = message3;                shownextIcon = nextIcon3;            }            if (eventConditionConfig.NPCID == 100)            {                DialgueType1.GetComponent<CustomStateController>().ChangeState(0);                // if (eventConditionConfig.DialogueType == 0 || eventConditionConfig.DialogueType == 1)                // {                //                    // }                Text_Name1.text = PlayerManager.Instance.PlayerName;                PLayerNameRoot.SetActive(true);            }            else if (eventConditionConfig.NPCID == 0)            {                PLayerNameRoot.SetActive(false);            }            else            {                EventNPC eventNpc = ConfigComponent.Instance.Get<EventNPC>(eventConditionConfig.NPCID);                if (eventNpc.isNpc)                {                    DialgueType1.GetComponent<CustomStateController>().ChangeState(1);                    PLayerNameRoot.SetActive(true);                    Text_Name2.text = LanguageManager.Instance.Text(eventNpc.name);                }                else                {                    PLayerNameRoot.SetActive(false);                }            }            StartShowMassge();        }        public static string ReverseUsingLoop(string input)        {            if (string.IsNullOrEmpty(input))                return input;            StringBuilder sb = new StringBuilder(input.Length);            for (int i = input.Length - 1; i >= 0; i--)            {                sb.Append(input[i]);            }            return sb.ToString();        }        public void ShowPanel(int[] LanID, string[] icon,            ShowDialogueEventData.MessageShowType messageShowType,            Action<int?> finish)        {            showIconName = icon;            this.dialogueMessaga = LanID;            this.messageShowType = messageShowType;            this.finish = finish;            index = 0;            StaticUpdater.Instance.AddRenderUpdateCallBack(Update);            StartShowMassge();        }        private async void StartShowMassge()        {            if (isOver)                return;            icon.onSpriteAlter = () =>            {                icon.SetNativeSize();                icon.gameObject.SetActive(true);            };            if (eventConditionConfig.NPCID != 100 && eventConditionConfig.NPCID != 0)            {                icon.gameObject.SetActive(false);                EventNPC eventNpc = ConfigComponent.Instance.Get<EventNPC>(eventConditionConfig.NPCID);                icon.icon_name = eventNpc.icon;            }            else            {                icon.gameObject.SetActive(true);                // icon.icon_name = "bg_lh_di1";            }            if (eventConditionConfig.EventID == 10000)            {                Btn_Cancel.gameObject.SetActive(false);            }            else            {                Btn_Cancel.gameObject.SetActive(true);            }            Btn_Bag.gameObject.SetActive(false);            if (index >= dialogueMessaga.Length)            {                isOver = true;                if (eventConditionConfig.ID != 0 && !_isShowingOptions)                {                    ShowOptions();                }                // 所有句子显示完成,检查是否有选项                if (eventConditionConfig.ID != 0 && eventConditionConfig.optionType == 1 && !_isShowingOptions)                {                    // ShowOptions();                }                else                {                    if (eventConditionConfig.ID != 0 && _eventLinkData != null &&                        _eventLinkData.eventConditions.Count > 0)                    {                        foreach (var eventConditionData in _eventLinkData.eventConditions)                        {                            if (!EventSystemManager.Instance.IsEvenkLinkComplete(eventConditionData))                            {                                TipMessagePanel.OpenTipMessagePanel(EventHelper.GetTaskMessage(eventConditionData));                                return;                            }                        }                    }                    if (eventConditionConfig.optionType == 3)                    {                        Btn_Bag.gameObject.SetActive(true);                        List<ItemInfo> itemInfos = new List<ItemInfo>();                        for (var i = 0; i < eventConditionConfig.PrizeIDs.Length; i++)                        {                            DropConfig dropConfig =                                ConfigComponent.Instance.Get<DropConfig>(eventConditionConfig.PrizeIDs[i]);                            if (dropConfig.dropType == 3)                            {                                ItemInfo itemInfo = new ItemInfo(dropConfig.dropGroupID[0],                                    eventConditionConfig.PrizeNums[i]);                                itemInfos.Add(itemInfo);                            }                            else                            {                                List<ItemInfo> items = DropManager.Instance.DropItem(eventConditionConfig.PrizeIDs[i]);                                itemInfos.AddRange(items);                            }                        }                        ShowItemMoveToTargetPanel showItemMoveToTargetUiPane =                            UIManager.Instance.GetComponent<ShowItemMoveToTargetPanel>();                        Vector3 target = showItemMoveToTargetUiPane.transform.worldToLocalMatrix *                                         Btn_Bag.transform.position;                        Vector3 startPos = showItemMoveToTargetUiPane.transform.worldToLocalMatrix *                                           StartPos.transform.position;                        int maxCount = 1;                        foreach (var itemInfo in itemInfos)                        {                            int addValue = (int)itemInfo.count.Value / maxCount;                            int finishVale = (int)itemInfo.count.Value % maxCount;                            // ItemInfo i = itemInfo;                            showItemMoveToTargetUiPane.ShowPanel(startPos, target, maxCount, itemInfo.config.icon,                                CombatItemShowEventData.ShowType.HeroExp, (imageMove) =>                                {                                    int currAddValue = addValue;                                    if (imageMove.GroupIndex == maxCount - 1)                                    {                                        currAddValue += finishVale;                                    }                                });                        }                        await TimerComponent.Instance.WaitAsync(2000);                    }                    // 无选项,关闭面板,返回 null                    UIManager.Instance.HideUIUIPanel(this);                    finish?.Invoke(null);                }                return;            }            _isShowNextButton = false;            shownextIcon.SetActive(false);            string m = LanguageManager.Instance.Text(dialogueMessaga[index], PlayerManager.Instance.PlayerName);            // if (showIconName != null && index < showIconName.Length)            // {            //     icon.icon_name = showIconName[index];            // }            index++;            switch (messageShowType)            {                case ShowDialogueEventData.MessageShowType.Default:                    showText.text = m;                    ShowNextIcon();                    break;                case ShowDialogueEventData.MessageShowType.Verbatim:                    _sb.Clear();                    _currShowMessage = m.ToCharArray();                    _sb.Append(_currShowMessage[0]);                    showText.text = _sb.ToString();                    _isUpdate = true;                    _currShowIndex = 1;                    _skipTyping = false;                    break;            }            LayoutRebuilder.ForceRebuildLayoutImmediate(Dialgue);        }        private async void ShowOptions()        {            UIManager.Instance.DormancyAllGComponent<DialogueOptionWidget>();            _isShowingOptions = true;            if (eventConditionConfig.optionType == 1 && eventConditionConfig.optionPara1 != null)            {                OptionMarsk.SetActive(true);                for (var i = 0; i < eventConditionConfig.optionPara1.Length; i++)                {                    DialogueOptionWidget dialogueOptionWidget =                        await UIManager.Instance.CreateGComponent<DialogueOptionWidget>(null, OptionRoot);                    dialogueOptionWidget.CustomInit(i, CurrentEventList, eventConditionConfig.optionPara1[i],                        eventConditionConfig.ID, SelectOption);                }                LayoutRebuilder.ForceRebuildLayoutImmediate(Dialgue);            }        }        private async void SelectOption(DialogueOptionWidget obj)        {            if (!EventSystemManager.Instance.CeekEventGroupComplete(obj.eventLinkData.eventConditions))            {                bool isOk = await EventTipsPanel.OpenPanel(obj.eventLinkData);                if (isOk)                {                    UIManager.Instance.HideUIUIPanel(this);                    finish?.Invoke(-1);                }                // TipMessagePanel.OpenTipMessagePanel(EventHelper.GetTaskMessage(selectedOptionID));                return;            }            OptionMarsk.SetActive(false);            int selectedOptionID = obj.eventConditionConfig.ID;            UIManager.Instance.HideUIUIPanel(this);            finish?.Invoke(selectedOptionID);        }        private void ShowNextIcon()        {            shownextIcon.SetActive(true);            _isShowNextButton = true;        }        public override void Hide()        {            base.Hide();            StaticUpdater.Instance.RemoveRenderUpdateCallBack(Update);        }        public void Update()        {            // if (EventSystemManager.Instance.isOpenUi && eventConditionConfig.ID != 0)            //     return;            if (!_isUpdate) return;            if (messageShowType == ShowDialogueEventData.MessageShowType.Verbatim)            {                if (_currShowIndex >= _currShowMessage.Length)                {                    _isUpdate = false;                    ShowNextIcon();                    if (index >= dialogueMessaga.Length)                    {                        if (eventConditionConfig.ID != 0 && !_isShowingOptions)                        {                            ShowOptions();                        }                    }                    return;                }                _currShowTime += Time.deltaTime;                if (_currShowTime > _showTime)                {                    _currShowTime -= _showTime;                    _sb.Append(_currShowMessage[_currShowIndex]);                    _currShowIndex++;                    showText.text = _sb.ToString();                }            }        }        public async override CTask Close()        {            UIManager.Instance.DormancyAllGComponent<DialogueOptionWidget>();            _isShowingOptions = false;            _skipTyping = false;            index = 0;            eventConditionConfig = default;            _eventLinkData = null;            CurrentEventList = null;            _currShowMessage = null;            dialogueMessaga = null;            // DialgueType1.gameObject.SetActive(false);            // DialgueType2.gameObject.SetActive(false);            // OptionMarsk.SetActive(false);            isOver = false;            await base.Close();        }    }}
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