| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970 | // Auto Generated Code By excel2json// Generate From Excel\OpenBox.xlsx. SheetName: OpenBoxProgressRewardusing System;using Fort23.GameData;namespace Excel2Json{	[Config(prefab = "OpenBoxProgressReward.json")]	public partial class OpenBoxProgressRewardHolder : ConfigHolder<OpenBoxProgressReward>
	{	}	[Serializable]	public struct OpenBoxProgressReward : IConfig
	{		public int GetID() {return ID;} 		/// <summary>		///ID 		/// </summary>#if !COMBAT_SERVER		public int ID;#else		public int ID{ set; get; }#endif				/// <summary>		///抽奖组ID 		/// </summary>#if !COMBAT_SERVER		public int OpenboxID;#else		public int OpenboxID{ set; get; }#endif				/// <summary>		///积累分数 		/// </summary>#if !COMBAT_SERVER		public int TotalScore;#else		public int TotalScore{ set; get; }#endif				/// <summary>		///奖励道具		/// </summary>#if !COMBAT_SERVER		public int[] PrizeID;#else		public int[] PrizeID{ set; get; }#endif				/// <summary>		///奖励数量		/// </summary>#if !COMBAT_SERVER		public int[] PrizeCount;#else		public int[] PrizeCount{ set; get; }#endif			}}// End of Auto Generated Code
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