| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279 | using System;using Fort23.UTool;namespace Core.Utility{    public struct EncryptionInt: EncryptionBasic<int>, IFormattable    {        public static Random random = new Random(123);        private long _key;        private long _value;        private event System.Action<int> _callBack;        public int Value        {            get { return Decrypt(_value); }            set            {                _value = Encryption(value);                 try                {                    _callBack?.Invoke(value);                }                catch (Exception e)                {                    LogTool.Exception(e);                }            }        }        public int Decrypt(long v)        {            return (int)(v ^ _key);        }        public long Encryption(int v)        {            _key = random.Next(1, int.MaxValue);            return v ^ _key;        }        public void AddCallBack(Action<int> callBack)        {            _callBack += callBack;        }        public void RemoveCallBack(Action<int> callBack)        {            _callBack -= callBack;        }        public static explicit operator EncryptionInt(long value)        {            EncryptionInt EncryptionInt = new EncryptionInt();            EncryptionInt.Value = (int)value;            return EncryptionInt;        }        public static explicit operator EncryptionInt(int value)        {            EncryptionInt EncryptionInt = new EncryptionInt();            EncryptionInt.Value = value;            return EncryptionInt;        }        public static bool operator ==(EncryptionInt x, EncryptionInt y)        {            return x.Value == y.Value;        }        public static bool operator !=(EncryptionInt x, EncryptionInt y)        {            return x.Value != y.Value;        }        public static bool operator >(EncryptionInt x, float y)        {            return x.Value > y;        }        public static bool operator <(EncryptionInt x, float y)        {            return x.Value < y;        }        public static bool operator >(float x, EncryptionInt y)        {            return x > y.Value;        }        public static bool operator <(float x, EncryptionInt y)        {            return x < y.Value;        }        public static bool operator >(EncryptionInt x, EncryptionInt y)        {            return x.Value > y.Value;        }        public static bool operator <(EncryptionInt x, EncryptionInt y)        {            return x.Value < y.Value;        }        public static bool operator >=(int x, EncryptionInt y)        {            return x >= y.Value;        }        public static bool operator <=(int x, EncryptionInt y)        {            return x <= y.Value;        }        public static bool operator >=(float x, EncryptionInt y)        {            return x >= y.Value;        }        public static bool operator <=(float x, EncryptionInt y)        {            return x <= y.Value;        }        public static bool operator >=(EncryptionInt x, int y)        {            return x.Value >= y;        }        public static bool operator <=(EncryptionInt x, int y)        {            return x.Value <= y;        }        public static bool operator >=(EncryptionInt x, float y)        {            return x.Value >= y;        }        public static bool operator <=(EncryptionInt x, float y)        {            return x.Value <= y;        }        public static bool operator >=(EncryptionInt x, EncryptionInt y)        {            return x.Value >= y.Value;        }        public static bool operator <=(EncryptionInt x, EncryptionInt y)        {            return x.Value <= y.Value;        }        public static EncryptionInt operator /(EncryptionInt x, int y)        {            return (EncryptionInt) (x.Value / y);        }        public static EncryptionInt operator /(int x, EncryptionInt y)        {            return (EncryptionInt) (x / y.Value);        }#if !COMBAT_SERVER#endif        public static EncryptionInt operator /(EncryptionInt x, EncryptionInt y)        {            return (EncryptionInt) (x.Value / y.Value);        }        public static EncryptionInt operator *(int x, EncryptionInt y)        {            return (EncryptionInt) (x * y.Value);        }        public static EncryptionInt operator *(EncryptionInt x, int y)        {            return (EncryptionInt) (x.Value * y);        }        public static EncryptionInt operator *(long x, EncryptionInt y)        {            return (EncryptionInt) (x * y.Value);        }        public static EncryptionInt operator *(EncryptionInt x, long y)        {            return (EncryptionInt) (x.Value * y);        }        public static EncryptionInt operator *(EncryptionInt x, EncryptionInt y)        {            return (EncryptionInt) (x.Value * y.Value);        }        public static EncryptionInt operator +(int x, EncryptionInt y)        {            return (EncryptionInt) (x + y.Value);        }        public static EncryptionInt operator +(EncryptionInt x, int y)        {            return (EncryptionInt) (x.Value + y);        }        public static EncryptionInt operator +(long x, EncryptionInt y)        {            return (EncryptionInt) (x + y.Value);        }        public static string operator +(EncryptionInt x, string y)        {            return  (x.Value + y);        }        public static string operator +(string x, EncryptionInt y)        {            return  (x + y.Value);        }        public static EncryptionInt operator +(EncryptionInt x, long y)        {            return (EncryptionInt) (x.Value + y);        }        public static EncryptionInt operator +(EncryptionInt x, EncryptionInt y)        {            return (EncryptionInt) (x.Value + y.Value);        }        public static EncryptionInt operator -(int x, EncryptionInt y)        {            return (EncryptionInt) (x - y.Value);        }        public static EncryptionInt operator -(EncryptionInt x, int y)        {            return (EncryptionInt) (x.Value - y);        }        public static EncryptionInt operator -(long x, EncryptionInt y)        {            return (EncryptionInt) (x - y.Value);        }        public static EncryptionInt operator -(EncryptionInt x, long y)        {            return (EncryptionInt) (x.Value - y);        }        public static EncryptionInt operator -(EncryptionInt x, EncryptionInt y)        {            return (EncryptionInt) (x.Value - y.Value);        }        // public static long operator -(int x, EncryptionInt y)        // {        //     return x - y.Value;        // }        //        // public static long operator -(EncryptionInt x, int y)        // {        //     return x.Value - y;        // }        // public static long operator -(long x, EncryptionInt y)        // {        //     return x - y.Value;        // }        //        // public static long operator -(EncryptionInt x, long y)        // {        //     return x.Value - y;        // }        public string ToString(string format, IFormatProvider formatProvider)        {            return Value.ToString();        }    }}
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