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							- // Amplify Shader Editor - Visual Shader Editing Tool
 
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
 
- using System;
 
- using UnityEditor;
 
- using UnityEngine;
 
- namespace AmplifyShaderEditor
 
- {
 
- 	[Serializable]
 
- 	[NodeAttributes( "Vertex Tangent", "Vertex Data", "Vertex tangent vector in object space, can be used in both local vertex offset and fragment outputs" )]
 
- 	public sealed class TangentVertexDataNode : VertexDataNode
 
- 	{
 
- 		private const string PropertyLabel = "Size";
 
- 		private readonly string[] SizeLabels = { "XYZ", "XYZW" };
 
- 		[SerializeField]
 
- 		private int m_sizeOption = 0;
 
- 		private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
 
- 		protected override void CommonInit( int uniqueId )
 
- 		{
 
- 			base.CommonInit( uniqueId );
 
- 			m_currentVertexData = "tangent";
 
- 			ChangeOutputProperties( 0, "XYZ", WirePortDataType.FLOAT3 );
 
- 			m_outputPorts[ 4 ].Visible = false;
 
- 			m_drawPreviewAsSphere = true;
 
- 			m_hasLeftDropdown = true;
 
- 			m_previewShaderGUID = "0a44bb521d06d6143a4acbc3602037f8";
 
- 		}
 
- 		public override void Destroy()
 
- 		{
 
- 			base.Destroy();
 
- 			m_upperLeftWidget = null;
 
- 		}
 
- 		public override void Draw( DrawInfo drawInfo )
 
- 		{
 
- 			base.Draw( drawInfo );
 
- 			EditorGUI.BeginChangeCheck();
 
- 			m_sizeOption = m_upperLeftWidget.DrawWidget( this, m_sizeOption, SizeLabels );
 
- 			if( EditorGUI.EndChangeCheck() )
 
- 			{
 
- 				UpdatePorts();
 
- 			}
 
- 		}
 
- 		public override void DrawProperties()
 
- 		{
 
- 			EditorGUI.BeginChangeCheck();
 
- 			m_sizeOption = EditorGUILayoutPopup( PropertyLabel, m_sizeOption, SizeLabels );
 
- 			if( EditorGUI.EndChangeCheck() )
 
- 			{
 
- 				UpdatePorts();
 
- 			}
 
- 		}
 
- 		void UpdatePorts()
 
- 		{
 
- 			if( m_sizeOption == 0 )
 
- 			{
 
- 				ChangeOutputProperties( 0, SizeLabels[ 0 ], WirePortDataType.FLOAT3, false );
 
- 				m_outputPorts[ 4 ].Visible = false;
 
- 			}
 
- 			else
 
- 			{
 
- 				ChangeOutputProperties( 0, SizeLabels[ 1 ], WirePortDataType.FLOAT4, false );
 
- 				m_outputPorts[ 4 ].Visible = true;
 
- 			}
 
- 		}
 
- 		public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
 
- 		{
 
- 			base.PropagateNodeData( nodeData, ref dataCollector );
 
- 			dataCollector.DirtyNormal = true;
 
- 		}
 
- 		public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
 
- 		{
 
- 			string vertexTangent = string.Empty;
 
- 			if ( dataCollector.MasterNodeCategory == AvailableShaderTypes.Template )
 
- 			{
 
- 				vertexTangent = dataCollector.TemplateDataCollectorInstance.GetVertexTangent( WirePortDataType.FLOAT4, CurrentPrecisionType );
 
- 				if( m_sizeOption == 0 )
 
- 					vertexTangent += ".xyz";
 
- 				return GetOutputVectorItem( 0, outputId, vertexTangent );
 
- 			}
 
- 			if ( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug )
 
- 			{
 
- 				dataCollector.ForceNormal = true;
 
- 				dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, UIUtils.CurrentWindow.CurrentGraph.CurrentPrecision );
 
- 				dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
 
- 			}
 
- 			WirePortDataType sizeType = m_sizeOption == 0 ? WirePortDataType.FLOAT3 : WirePortDataType.FLOAT4;
 
- 			vertexTangent = GeneratorUtils.GenerateVertexTangent( ref dataCollector, UniqueId, CurrentPrecisionType, sizeType  );
 
- 			return GetOutputVectorItem( 0, outputId, vertexTangent );
 
- 		}
 
- 		public override void ReadFromString( ref string[] nodeParams )
 
- 		{
 
- 			base.ReadFromString( ref nodeParams );
 
- 			if( UIUtils.CurrentShaderVersion() > 16100 )
 
- 			{
 
- 				m_sizeOption = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
 
- 				UpdatePorts();
 
- 			}
 
- 		}
 
- 		public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
 
- 		{
 
- 			base.WriteToString( ref nodeInfo, ref connectionsInfo );
 
- 			IOUtils.AddFieldValueToString( ref nodeInfo, m_sizeOption );
 
- 		}
 
- 	}
 
- }
 
 
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