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							- // Amplify Shader Editor - Visual Shader Editing Tool
 
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
 
- using UnityEngine;
 
- namespace AmplifyShaderEditor
 
- {
 
- 	[System.Serializable]
 
- 	[NodeAttributes( "[Deprecated] World Reflection", "Surface Data", "World reflection vector", null, KeyCode.None, true, true, "World Reflection", typeof( WorldReflectionVector ) )]
 
- 	public sealed class WorldReflInputsNode : SurfaceShaderINParentNode
 
- 	{
 
- 		protected override void CommonInit( int uniqueId )
 
- 		{
 
- 			base.CommonInit( uniqueId );
 
- 			m_currentInput = SurfaceInputs.WORLD_REFL;
 
- 			InitialSetup();
 
- 		}
 
- 	}
 
- }
 
 
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