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							- // Amplify Shader Editor - Visual Shader Editing Tool
 
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
 
- using System;
 
- namespace AmplifyShaderEditor
 
- {
 
- 	[Serializable]
 
- 	[NodeAttributes( "Parallax Offset", "UV Coordinates", "Calculates UV offset for parallax normal mapping" )]
 
- 	public sealed class ParallaxOffsetHlpNode : HelperParentNode
 
- 	{
 
- 		public readonly string[] ParallaxOffsetFunc = 
 
- 		{
 
- 			"inline float2 ParallaxOffset( half h, half height, half3 viewDir )\n",
 
- 			"{\n",
 
- 			"\th = h * height - height/2.0;\n",
 
- 			"\tfloat3 v = normalize( viewDir );\n",
 
- 			"\tv.z += 0.42;\n",
 
- 			"\treturn h* (v.xy / v.z);\n",
 
- 			"}\n"
 
- 		};
 
- 		void OnSRPActionEvent( int outputId, ref MasterNodeDataCollector dataCollector )
 
- 		{
 
- 			dataCollector.AddFunction( ParallaxOffsetFunc[ 0 ], ParallaxOffsetFunc, false );
 
- 		}
 
- 		protected override void CommonInit( int uniqueId )
 
- 		{
 
- 			base.CommonInit( uniqueId );
 
- 			m_funcType = "ParallaxOffset";
 
- 			m_inputPorts[ 0 ].ChangeProperties( "H", WirePortDataType.FLOAT, false );
 
- 			AddInputPort( WirePortDataType.FLOAT, false, "Height" );
 
- 			AddInputPort( WirePortDataType.FLOAT3, false, "ViewDir (tan)" );
 
- 			m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT2, false );
 
- 			m_outputPorts[ 0 ].Name = "Out";
 
- 			OnHDAction = OnSRPActionEvent;
 
- 			OnLightweightAction = OnSRPActionEvent;
 
- 			m_previewShaderGUID = "6085f804c6fbf354eac039c11feaa7cc";
 
- 		}
 
- 		protected override void OnUniqueIDAssigned()
 
- 		{
 
- 			base.OnUniqueIDAssigned();
 
- 			m_localVarName = "paralaxOffset" + OutputId;
 
- 		}
 
- 	}
 
- }
 
 
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