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							- // Amplify Shader Editor - Visual Shader Editing Tool
 
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
 
- using UnityEngine;
 
- using UnityEditor;
 
- using System;
 
- namespace AmplifyShaderEditor
 
- {
 
- 	public class RemapSliders : MaterialPropertyDrawer
 
- 	{
 
- 		public override void OnGUI( Rect position, MaterialProperty prop, String label, MaterialEditor editor )
 
- 		{
 
- 			EditorGUI.BeginChangeCheck();
 
- 			Vector4 value = prop.vectorValue;
 
- 			EditorGUI.showMixedValue = prop.hasMixedValue;
 
- 			var cacheLabel = EditorGUIUtility.labelWidth;
 
- 			var cacheField = EditorGUIUtility.fieldWidth;
 
- 			if ( cacheField <= 64 )
 
- 			{
 
- 				float total = position.width;
 
- 				EditorGUIUtility.labelWidth = Mathf.Ceil( 0.45f * total ) - 30;
 
- 				EditorGUIUtility.fieldWidth = Mathf.Ceil( 0.55f * total ) + 30;
 
- 			}
 
- 			EditorGUI.MinMaxSlider( position, label, ref value.x, ref value.y, 0, 1 );
 
- 			EditorGUIUtility.labelWidth = cacheLabel;
 
- 			EditorGUIUtility.fieldWidth = cacheField;
 
- 			EditorGUI.showMixedValue = false;
 
- 			if ( EditorGUI.EndChangeCheck() )
 
- 			{
 
- 				prop.vectorValue = value;
 
- 			}
 
- 		}
 
- 	}
 
- }
 
 
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