| 1234567891011121314151617181920212223242526 | using Core.Utility.Event;using GameLogic.Combat.Buff;namespace Common.Utility.CombatEvent{    public class BuffEventData : EventDataBasic<BuffEventData>    {        public bool isSuperimposing;        public CombatHeroEntity source;        public CombatHeroEntity target;        public BuffBasic BuffBasic;        public AddActionsType addActionsType;        public int id;        public int addCount;        public BuffInfo BuffInfo;        protected override void ProDispose()        {            source = null;            target = null;            BuffBasic = null;            isSuperimposing = false;            BuffInfo = null;        }    }}
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