StateBasic.cs 308 B

1234567891011121314151617181920212223242526
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class StateBasic : IState
  5. {
  6. public void Dispose()
  7. {
  8. }
  9. public void Enter()
  10. {
  11. }
  12. public void Update(float t)
  13. {
  14. }
  15. public void Exit()
  16. {
  17. }
  18. }