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- // Auto Generated Code By excel2json
- // Generate From Excel\skill.xlsx. SheetName: SkillUpConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "SkillUpConfig.json")]
- public partial class SkillUpConfigHolder : ConfigHolder<SkillUpConfig>
{
- }
- [Serializable]
- public struct SkillUpConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///表ID 技能ID的最后两位 1=普攻
- /// </summary>
- public int ID;
- /// <summary>
- ///1.等级 2.星级
- /// </summary>
- public int upType;
- /// <summary>
- ///具体星级 或等级
- /// </summary>
- public int upValue;
- /// <summary>
- ///技能位置 对应HeroModel表的下标
- /// </summary>
- public int idx;
- /// <summary>
- ///对应HeroModel表的下标和等级 0;1 表示1位置的1级 1;1 表示2位置的1级 1;2 表示3位置的2级
- /// </summary>
- public int[] skillParam;
- }
- }
- // End of Auto Generated Code
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