SentimentEffectWidget.prefab 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511
  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!1 &1264848316944022062
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 7
  10. m_Component:
  11. - component: {fileID: 5128332994992752120}
  12. - component: {fileID: 7251623595138651149}
  13. m_Layer: 0
  14. m_HasEditorInfo: 1
  15. m_Name: xuanzhongroot
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &5128332994992752120
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1264848316944022062}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 3401713860920412346}
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0.5, y: 0.5}
  36. m_AnchorMax: {x: 0.5, y: 0.5}
  37. m_AnchoredPosition: {x: 0, y: 0}
  38. m_SizeDelta: {x: 130, y: 130}
  39. m_Pivot: {x: 0.5, y: 0.5}
  40. --- !u!222 &7251623595138651149
  41. CanvasRenderer:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 1264848316944022062}
  47. m_CullTransparentMesh: 1
  48. --- !u!1 &2046892425832779656
  49. GameObject:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInstance: {fileID: 0}
  53. m_PrefabAsset: {fileID: 0}
  54. serializedVersion: 7
  55. m_Component:
  56. - component: {fileID: 6870648615626101548}
  57. - component: {fileID: 2483347774609607533}
  58. - component: {fileID: 5982315701454256144}
  59. m_Layer: 0
  60. m_HasEditorInfo: 1
  61. m_Name: myImage
  62. m_TagString: Untagged
  63. m_Icon: {fileID: 0}
  64. m_NavMeshLayer: 0
  65. m_StaticEditorFlags: 0
  66. m_IsActive: 1
  67. --- !u!224 &6870648615626101548
  68. RectTransform:
  69. m_ObjectHideFlags: 0
  70. m_CorrespondingSourceObject: {fileID: 0}
  71. m_PrefabInstance: {fileID: 0}
  72. m_PrefabAsset: {fileID: 0}
  73. m_GameObject: {fileID: 2046892425832779656}
  74. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  75. m_LocalPosition: {x: 0, y: 0, z: 0}
  76. m_LocalScale: {x: 0.38, y: 0.38, z: 0.38}
  77. m_ConstrainProportionsScale: 1
  78. m_Children:
  79. - {fileID: 128510273463478622}
  80. m_Father: {fileID: 3401713860920412346}
  81. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  82. m_AnchorMin: {x: 0.5, y: 0}
  83. m_AnchorMax: {x: 0.5, y: 0}
  84. m_AnchoredPosition: {x: -0.5343, y: -6.6}
  85. m_SizeDelta: {x: 240.5039, y: 76}
  86. m_Pivot: {x: 0.5, y: 0}
  87. --- !u!222 &2483347774609607533
  88. CanvasRenderer:
  89. m_ObjectHideFlags: 0
  90. m_CorrespondingSourceObject: {fileID: 0}
  91. m_PrefabInstance: {fileID: 0}
  92. m_PrefabAsset: {fileID: 0}
  93. m_GameObject: {fileID: 2046892425832779656}
  94. m_CullTransparentMesh: 1
  95. --- !u!114 &5982315701454256144
  96. MonoBehaviour:
  97. m_ObjectHideFlags: 0
  98. m_CorrespondingSourceObject: {fileID: 0}
  99. m_PrefabInstance: {fileID: 0}
  100. m_PrefabAsset: {fileID: 0}
  101. m_GameObject: {fileID: 2046892425832779656}
  102. m_Enabled: 1
  103. m_EditorHideFlags: 0
  104. m_Script: {fileID: 11500000, guid: 3c247620ca3a1fd4ab2a2f3a5b287e07, type: 3}
  105. m_Name:
  106. m_EditorClassIdentifier:
  107. m_Material: {fileID: 0}
  108. m_Color: {r: 0.13725491, g: 0.121568635, b: 0.08627451, a: 1}
  109. m_RaycastTarget: 1
  110. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  111. m_Maskable: 1
  112. m_OnCullStateChanged:
  113. m_PersistentCalls:
  114. m_Calls: []
  115. m_Sprite: {fileID: 0}
  116. m_Type: 1
  117. m_PreserveAspect: 0
  118. m_FillCenter: 1
  119. m_FillMethod: 4
  120. m_FillAmount: 1
  121. m_FillClockwise: 1
  122. m_FillOrigin: 0
  123. m_UseSpriteMesh: 0
  124. m_PixelsPerUnitMultiplier: 1
  125. _icon_name: dec_ty_juxing_dahu
  126. isNotLoadDeftIcon: 0
  127. CurrSpriteAtlas: {fileID: 100100200, guid: b02f6b41a7a9fa8458f4226ab6b3ea47, type: 3}
  128. packInfo:
  129. packName: tongyong
  130. packgJsonPath: /Art/UIAssets/TextrueJson\tongyong.txt
  131. packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
  132. lasetJsonGUID: feb6378dcaa66413f6889dff8bec2b3e
  133. imageH: 100
  134. useGradient: 0
  135. topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
  136. bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
  137. direction: 0
  138. --- !u!1 &3391897974650891347
  139. GameObject:
  140. m_ObjectHideFlags: 0
  141. m_CorrespondingSourceObject: {fileID: 0}
  142. m_PrefabInstance: {fileID: 0}
  143. m_PrefabAsset: {fileID: 0}
  144. serializedVersion: 7
  145. m_Component:
  146. - component: {fileID: 3793508176197929554}
  147. - component: {fileID: 506275492875965220}
  148. - component: {fileID: 2841686786122167157}
  149. m_Layer: 0
  150. m_HasEditorInfo: 1
  151. m_Name: myImage (1)
  152. m_TagString: Untagged
  153. m_Icon: {fileID: 0}
  154. m_NavMeshLayer: 0
  155. m_StaticEditorFlags: 0
  156. m_IsActive: 1
  157. --- !u!224 &3793508176197929554
  158. RectTransform:
  159. m_ObjectHideFlags: 0
  160. m_CorrespondingSourceObject: {fileID: 0}
  161. m_PrefabInstance: {fileID: 0}
  162. m_PrefabAsset: {fileID: 0}
  163. m_GameObject: {fileID: 3391897974650891347}
  164. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  165. m_LocalPosition: {x: 0, y: 0, z: 0}
  166. m_LocalScale: {x: 1, y: 1, z: 1}
  167. m_ConstrainProportionsScale: 0
  168. m_Children: []
  169. m_Father: {fileID: 3401713860920412346}
  170. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  171. m_AnchorMin: {x: 0.5, y: 0.5}
  172. m_AnchorMax: {x: 0.5, y: 0.5}
  173. m_AnchoredPosition: {x: 0, y: 0}
  174. m_SizeDelta: {x: 130, y: 131}
  175. m_Pivot: {x: 0.5, y: 0.5}
  176. --- !u!222 &506275492875965220
  177. CanvasRenderer:
  178. m_ObjectHideFlags: 0
  179. m_CorrespondingSourceObject: {fileID: 0}
  180. m_PrefabInstance: {fileID: 0}
  181. m_PrefabAsset: {fileID: 0}
  182. m_GameObject: {fileID: 3391897974650891347}
  183. m_CullTransparentMesh: 1
  184. --- !u!114 &2841686786122167157
  185. MonoBehaviour:
  186. m_ObjectHideFlags: 0
  187. m_CorrespondingSourceObject: {fileID: 0}
  188. m_PrefabInstance: {fileID: 0}
  189. m_PrefabAsset: {fileID: 0}
  190. m_GameObject: {fileID: 3391897974650891347}
  191. m_Enabled: 1
  192. m_EditorHideFlags: 0
  193. m_Script: {fileID: 11500000, guid: 3c247620ca3a1fd4ab2a2f3a5b287e07, type: 3}
  194. m_Name:
  195. m_EditorClassIdentifier:
  196. m_Material: {fileID: 0}
  197. m_Color: {r: 1, g: 1, b: 1, a: 1}
  198. m_RaycastTarget: 1
  199. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  200. m_Maskable: 1
  201. m_OnCullStateChanged:
  202. m_PersistentCalls:
  203. m_Calls: []
  204. m_Sprite: {fileID: 0}
  205. m_Type: 0
  206. m_PreserveAspect: 0
  207. m_FillCenter: 1
  208. m_FillMethod: 4
  209. m_FillAmount: 1
  210. m_FillClockwise: 1
  211. m_FillOrigin: 0
  212. m_UseSpriteMesh: 0
  213. m_PixelsPerUnitMultiplier: 1
  214. _icon_name: dec_tianfu_icon1
  215. isNotLoadDeftIcon: 0
  216. CurrSpriteAtlas: {fileID: 100100200, guid: b02f6b41a7a9fa8458f4226ab6b3ea47, type: 3}
  217. packInfo:
  218. packName: tongyong
  219. packgJsonPath: /Art/UIAssets/TextrueJson\tongyong.txt
  220. packgSpritePath: Assets/Res/UIAtlas/tongyong.spriteatlasv2
  221. lasetJsonGUID: 009d01eadc79b5b12c19322b6a4cd057
  222. imageH: 236
  223. useGradient: 0
  224. topOrLeftColor: {r: 1, g: 1, b: 1, a: 1}
  225. bottomOrRightColor: {r: 0, g: 0, b: 0, a: 1}
  226. direction: 0
  227. --- !u!1 &3694727049325856288
  228. GameObject:
  229. m_ObjectHideFlags: 0
  230. m_CorrespondingSourceObject: {fileID: 0}
  231. m_PrefabInstance: {fileID: 0}
  232. m_PrefabAsset: {fileID: 0}
  233. serializedVersion: 7
  234. m_Component:
  235. - component: {fileID: 7864742459384017618}
  236. - component: {fileID: 1857406282712736881}
  237. - component: {fileID: 1270212801257857653}
  238. m_Layer: 0
  239. m_HasEditorInfo: 1
  240. m_Name: SentimentEffectWidget
  241. m_TagString: Untagged
  242. m_Icon: {fileID: 0}
  243. m_NavMeshLayer: 0
  244. m_StaticEditorFlags: 0
  245. m_IsActive: 1
  246. --- !u!224 &7864742459384017618
  247. RectTransform:
  248. m_ObjectHideFlags: 0
  249. m_CorrespondingSourceObject: {fileID: 0}
  250. m_PrefabInstance: {fileID: 0}
  251. m_PrefabAsset: {fileID: 0}
  252. m_GameObject: {fileID: 3694727049325856288}
  253. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  254. m_LocalPosition: {x: 0, y: 0, z: 0}
  255. m_LocalScale: {x: 1, y: 1, z: 1}
  256. m_ConstrainProportionsScale: 0
  257. m_Children:
  258. - {fileID: 3401713860920412346}
  259. m_Father: {fileID: 0}
  260. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  261. m_AnchorMin: {x: 0.5, y: 0.5}
  262. m_AnchorMax: {x: 0.5, y: 0.5}
  263. m_AnchoredPosition: {x: -7, y: 408}
  264. m_SizeDelta: {x: 130, y: 130}
  265. m_Pivot: {x: 0.5, y: 0.5}
  266. --- !u!222 &1857406282712736881
  267. CanvasRenderer:
  268. m_ObjectHideFlags: 0
  269. m_CorrespondingSourceObject: {fileID: 0}
  270. m_PrefabInstance: {fileID: 0}
  271. m_PrefabAsset: {fileID: 0}
  272. m_GameObject: {fileID: 3694727049325856288}
  273. m_CullTransparentMesh: 1
  274. --- !u!114 &1270212801257857653
  275. MonoBehaviour:
  276. m_ObjectHideFlags: 0
  277. m_CorrespondingSourceObject: {fileID: 0}
  278. m_PrefabInstance: {fileID: 0}
  279. m_PrefabAsset: {fileID: 0}
  280. m_GameObject: {fileID: 3694727049325856288}
  281. m_Enabled: 1
  282. m_EditorHideFlags: 0
  283. m_Script: {fileID: 11500000, guid: 4810a0857c909354fa00c3aafdeac753, type: 3}
  284. m_Name:
  285. m_EditorClassIdentifier:
  286. data:
  287. - key: Text_Name
  288. gameObject: {fileID: 1883704870943151130}
  289. isAssetBundle: 0
  290. isList: 0
  291. ListCollectorDatas: []
  292. - key: Text_Level
  293. gameObject: {fileID: 1883704870943151130}
  294. isAssetBundle: 0
  295. isList: 0
  296. ListCollectorDatas: []
  297. - key: xuanzhongroot
  298. gameObject: {fileID: 5128332994992752120}
  299. isAssetBundle: 0
  300. isList: 0
  301. ListCollectorDatas: []
  302. isAssetBundle: 1
  303. --- !u!1 &5573784481617384691
  304. GameObject:
  305. m_ObjectHideFlags: 0
  306. m_CorrespondingSourceObject: {fileID: 0}
  307. m_PrefabInstance: {fileID: 0}
  308. m_PrefabAsset: {fileID: 0}
  309. serializedVersion: 7
  310. m_Component:
  311. - component: {fileID: 128510273463478622}
  312. - component: {fileID: 3673796543482309853}
  313. - component: {fileID: 1883704870943151130}
  314. m_Layer: 0
  315. m_HasEditorInfo: 1
  316. m_Name: Text_Level
  317. m_TagString: Untagged
  318. m_Icon: {fileID: 0}
  319. m_NavMeshLayer: 0
  320. m_StaticEditorFlags: 0
  321. m_IsActive: 1
  322. --- !u!224 &128510273463478622
  323. RectTransform:
  324. m_ObjectHideFlags: 0
  325. m_CorrespondingSourceObject: {fileID: 0}
  326. m_PrefabInstance: {fileID: 0}
  327. m_PrefabAsset: {fileID: 0}
  328. m_GameObject: {fileID: 5573784481617384691}
  329. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  330. m_LocalPosition: {x: 0, y: 0, z: 0}
  331. m_LocalScale: {x: 2.6315792, y: 2.6315792, z: 2.6315792}
  332. m_ConstrainProportionsScale: 0
  333. m_Children: []
  334. m_Father: {fileID: 6870648615626101548}
  335. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  336. m_AnchorMin: {x: 0, y: 0}
  337. m_AnchorMax: {x: 1, y: 0}
  338. m_AnchoredPosition: {x: -0.088630676, y: 0.00010967255}
  339. m_SizeDelta: {x: -30.049107, y: 27.6797}
  340. m_Pivot: {x: 0.5, y: 0}
  341. --- !u!222 &3673796543482309853
  342. CanvasRenderer:
  343. m_ObjectHideFlags: 0
  344. m_CorrespondingSourceObject: {fileID: 0}
  345. m_PrefabInstance: {fileID: 0}
  346. m_PrefabAsset: {fileID: 0}
  347. m_GameObject: {fileID: 5573784481617384691}
  348. m_CullTransparentMesh: 1
  349. --- !u!114 &1883704870943151130
  350. MonoBehaviour:
  351. m_ObjectHideFlags: 0
  352. m_CorrespondingSourceObject: {fileID: 0}
  353. m_PrefabInstance: {fileID: 0}
  354. m_PrefabAsset: {fileID: 0}
  355. m_GameObject: {fileID: 5573784481617384691}
  356. m_Enabled: 1
  357. m_EditorHideFlags: 0
  358. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  359. m_Name:
  360. m_EditorClassIdentifier:
  361. m_Material: {fileID: 0}
  362. m_Color: {r: 0.9803922, g: 0.9333334, b: 0.75294125, a: 1}
  363. m_RaycastTarget: 1
  364. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  365. m_Maskable: 1
  366. m_OnCullStateChanged:
  367. m_PersistentCalls:
  368. m_Calls: []
  369. m_FontData:
  370. m_Font: {fileID: 12800000, guid: e588d93665211944387ec8c03c8726ae, type: 3}
  371. m_FontSize: 26
  372. m_FontStyle: 1
  373. m_BestFit: 0
  374. m_MinSize: 2
  375. m_MaxSize: 40
  376. m_Alignment: 4
  377. m_AlignByGeometry: 0
  378. m_RichText: 1
  379. m_HorizontalOverflow: 0
  380. m_VerticalOverflow: 0
  381. m_LineSpacing: 1
  382. m_Text: 1/5
  383. --- !u!1 &6543777495714282891
  384. GameObject:
  385. m_ObjectHideFlags: 0
  386. m_CorrespondingSourceObject: {fileID: 0}
  387. m_PrefabInstance: {fileID: 0}
  388. m_PrefabAsset: {fileID: 0}
  389. serializedVersion: 7
  390. m_Component:
  391. - component: {fileID: 3401713860920412346}
  392. - component: {fileID: 3109019948209640849}
  393. m_Layer: 0
  394. m_HasEditorInfo: 1
  395. m_Name: Button
  396. m_TagString: Untagged
  397. m_Icon: {fileID: 0}
  398. m_NavMeshLayer: 0
  399. m_StaticEditorFlags: 0
  400. m_IsActive: 1
  401. --- !u!224 &3401713860920412346
  402. RectTransform:
  403. m_ObjectHideFlags: 0
  404. m_CorrespondingSourceObject: {fileID: 0}
  405. m_PrefabInstance: {fileID: 0}
  406. m_PrefabAsset: {fileID: 0}
  407. m_GameObject: {fileID: 6543777495714282891}
  408. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  409. m_LocalPosition: {x: 0, y: 0, z: 0}
  410. m_LocalScale: {x: 1, y: 1, z: 1}
  411. m_ConstrainProportionsScale: 0
  412. m_Children:
  413. - {fileID: 3793508176197929554}
  414. - {fileID: 5128332994992752120}
  415. - {fileID: 3963609122977541254}
  416. - {fileID: 6870648615626101548}
  417. m_Father: {fileID: 7864742459384017618}
  418. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  419. m_AnchorMin: {x: 0, y: 0}
  420. m_AnchorMax: {x: 1, y: 1}
  421. m_AnchoredPosition: {x: 0, y: 0}
  422. m_SizeDelta: {x: 0, y: 0}
  423. m_Pivot: {x: 0.5, y: 0.5}
  424. --- !u!222 &3109019948209640849
  425. CanvasRenderer:
  426. m_ObjectHideFlags: 0
  427. m_CorrespondingSourceObject: {fileID: 0}
  428. m_PrefabInstance: {fileID: 0}
  429. m_PrefabAsset: {fileID: 0}
  430. m_GameObject: {fileID: 6543777495714282891}
  431. m_CullTransparentMesh: 1
  432. --- !u!1 &7486418551499705029
  433. GameObject:
  434. m_ObjectHideFlags: 0
  435. m_CorrespondingSourceObject: {fileID: 0}
  436. m_PrefabInstance: {fileID: 0}
  437. m_PrefabAsset: {fileID: 0}
  438. serializedVersion: 7
  439. m_Component:
  440. - component: {fileID: 3963609122977541254}
  441. - component: {fileID: 317744552824960598}
  442. - component: {fileID: 8918127053940308076}
  443. m_Layer: 0
  444. m_HasEditorInfo: 1
  445. m_Name: Text_Name
  446. m_TagString: Untagged
  447. m_Icon: {fileID: 0}
  448. m_NavMeshLayer: 0
  449. m_StaticEditorFlags: 0
  450. m_IsActive: 0
  451. --- !u!224 &3963609122977541254
  452. RectTransform:
  453. m_ObjectHideFlags: 0
  454. m_CorrespondingSourceObject: {fileID: 0}
  455. m_PrefabInstance: {fileID: 0}
  456. m_PrefabAsset: {fileID: 0}
  457. m_GameObject: {fileID: 7486418551499705029}
  458. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  459. m_LocalPosition: {x: 0, y: 0, z: 0}
  460. m_LocalScale: {x: 1, y: 1, z: 1}
  461. m_ConstrainProportionsScale: 0
  462. m_Children: []
  463. m_Father: {fileID: 3401713860920412346}
  464. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  465. m_AnchorMin: {x: 0, y: 0}
  466. m_AnchorMax: {x: 1, y: 0}
  467. m_AnchoredPosition: {x: 0, y: 0}
  468. m_SizeDelta: {x: 0, y: 46.5238}
  469. m_Pivot: {x: 0.5, y: 0}
  470. --- !u!222 &317744552824960598
  471. CanvasRenderer:
  472. m_ObjectHideFlags: 0
  473. m_CorrespondingSourceObject: {fileID: 0}
  474. m_PrefabInstance: {fileID: 0}
  475. m_PrefabAsset: {fileID: 0}
  476. m_GameObject: {fileID: 7486418551499705029}
  477. m_CullTransparentMesh: 1
  478. --- !u!114 &8918127053940308076
  479. MonoBehaviour:
  480. m_ObjectHideFlags: 0
  481. m_CorrespondingSourceObject: {fileID: 0}
  482. m_PrefabInstance: {fileID: 0}
  483. m_PrefabAsset: {fileID: 0}
  484. m_GameObject: {fileID: 7486418551499705029}
  485. m_Enabled: 1
  486. m_EditorHideFlags: 0
  487. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  488. m_Name:
  489. m_EditorClassIdentifier:
  490. m_Material: {fileID: 0}
  491. m_Color: {r: 1, g: 1, b: 1, a: 1}
  492. m_RaycastTarget: 1
  493. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  494. m_Maskable: 1
  495. m_OnCullStateChanged:
  496. m_PersistentCalls:
  497. m_Calls: []
  498. m_FontData:
  499. m_Font: {fileID: 12800000, guid: e588d93665211944387ec8c03c8726ae, type: 3}
  500. m_FontSize: 20
  501. m_FontStyle: 1
  502. m_BestFit: 0
  503. m_MinSize: 10
  504. m_MaxSize: 40
  505. m_Alignment: 4
  506. m_AlignByGeometry: 0
  507. m_RichText: 1
  508. m_HorizontalOverflow: 0
  509. m_VerticalOverflow: 0
  510. m_LineSpacing: 1
  511. m_Text: 1111