| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162 | // Auto Generated Code By excel2json// Generate From Excel\MonsterPowerUp.xlsx. SheetName: MonsterPowerUpConfigusing System;using Fort23.GameData;namespace Excel2Json{	[Config(prefab = "MonsterPowerUpConfig.json")]	public partial class MonsterPowerUpConfigHolder : ConfigHolder<MonsterPowerUpConfig>
	{	}	[Serializable]	public struct MonsterPowerUpConfig : IConfig
	{		public int GetID() {return ID;} 		/// <summary>		///ID		/// </summary>public int ID;		/// <summary>		///英雄等级		/// </summary>public int HeroLevel;		/// <summary>		///生命倍率		/// </summary>public float HPFactor;		/// <summary>		///攻击力倍率		/// </summary>public float ATKFactor;		/// <summary>		///防御倍率		/// </summary>public float DEFFactor;		/// <summary>		///闪避倍率		/// </summary>public float SHANBIFactor;		/// <summary>		///防御系数K		/// </summary>public int defK;	}}// End of Auto Generated Code
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