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							- // Amplify Shader Editor - Visual Shader Editing Tool
 
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
 
- using System;
 
- using UnityEngine;
 
- using UnityEditor;
 
- namespace AmplifyShaderEditor
 
- {
 
- 	[Serializable]
 
- 	public class TemplateModuleParent
 
- 	{
 
- 		private const string UnreadableDataMessagePrefix = "Unreadable data on Module ";
 
- 		protected string m_unreadableMessage;
 
- 		[SerializeField]
 
- 		protected bool m_validData = false;
 
- 		[SerializeField]
 
- 		protected bool m_isDirty = false;
 
- 		[SerializeField]
 
- 		protected string m_moduleName = string.Empty;
 
- 		//[SerializeField]
 
- 		//protected bool m_foldoutValue = false;
 
- 		[SerializeField]
 
- 		protected bool m_independentModule = true;
 
- 		[SerializeField]
 
- 		private bool m_customEdited = false;
 
- 		public TemplateModuleParent( string moduleName ) { m_moduleName = moduleName; m_unreadableMessage = UnreadableDataMessagePrefix + moduleName; }
 
- 		public virtual void Draw( UndoParentNode owner , bool style = true) { }
 
- 		public virtual void ReadFromString( ref uint index, ref string[] nodeParams )
 
- 		{
 
- 			if( UIUtils.CurrentShaderVersion() > 18805 )
 
- 			{
 
- 				CustomEdited = Convert.ToBoolean( nodeParams[ index++ ] );
 
- 			}
 
- 		}
 
- 		public virtual void WriteToString( ref string nodeInfo )
 
- 		{
 
- 			IOUtils.AddFieldValueToString( ref nodeInfo, m_customEdited );
 
- 		}
 
- 		public virtual string GenerateShaderData( bool isSubShader ) { return string.Empty; }
 
- 		public virtual void Destroy() { }
 
- 		public bool ValidData { get { return m_validData; } }
 
- 		public bool ValidAndIndependent { get { return m_validData && m_independentModule; } }
 
- 		public virtual void ShowUnreadableDataMessage( ParentNode owner )
 
- 		{
 
- 			ShowUnreadableDataMessage();
 
- 		}
 
- 		public virtual void ShowUnreadableDataMessage()
 
- 		{
 
- 			EditorGUILayout.HelpBox( m_unreadableMessage, MessageType.Info );
 
- 		}
 
- 		public bool IsDirty
 
- 		{
 
- 			get { return m_isDirty; }
 
- 			set { m_isDirty = value; }
 
- 		}
 
- 		public bool IndependentModule
 
- 		{
 
- 			get { return m_independentModule; }
 
- 			set { m_independentModule = value; }
 
- 		}
 
- 		public bool CustomEdited
 
- 		{
 
- 			get { return m_customEdited; }
 
- 			set	{ m_customEdited = value; }
 
- 		}
 
- 	}
 
- }
 
 
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