Obfuz.asset 1.5 KB

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  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!114 &1
  4. MonoBehaviour:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_GameObject: {fileID: 0}
  10. m_Enabled: 1
  11. m_EditorHideFlags: 0
  12. m_Script: {fileID: 11500000, guid: c414eef017e565c4db1442ec64ec52fe, type: 3}
  13. m_Name:
  14. m_EditorClassIdentifier:
  15. enable: 1
  16. assemblySettings:
  17. assembliesToObfuscate:
  18. - Fort23.Core
  19. - Fort23.GameData
  20. - Fort23.GameLogic
  21. - Fort23.Mono
  22. - Fort23.ThirdParty
  23. - GameStartDll
  24. - NetCoreBasic
  25. - Protocol
  26. - GameTimeLine
  27. - Assembly-CSharp
  28. nonObfuscatedButReferencingObfuscatedAssemblies: []
  29. additionalAssemblySearchPaths: []
  30. obfuscationPassSettings:
  31. enabledPasses: -1
  32. ruleFiles: []
  33. secretSettings:
  34. defaultStaticSecretKey: Code Philosophy-Static
  35. defaultDynamicSecretKey: Code Philosophy-Dynamic
  36. secretKeyOutputPath: Assets/Resources/Obfuz
  37. randomSeed: 0
  38. assembliesUsingDynamicSecretKeys: []
  39. encryptionVMSettings:
  40. codeGenerationSecretKey: Obfuz
  41. encryptionOpCodeCount: 256
  42. codeOutputPath: Assets/Scripts/GameStart/GeneratedEncryptionVirtualMachine.cs
  43. symbolObfusSettings:
  44. debug: 0
  45. obfuscatedNamePrefix: $
  46. useConsistentNamespaceObfuscation: 1
  47. symbolMappingFile: Assets/Obfuz/SymbolObfus/symbol-mapping.xml
  48. ruleFiles: []
  49. constEncryptSettings:
  50. encryptionLevel: 1
  51. ruleFiles: []
  52. fieldEncryptSettings:
  53. encryptionLevel: 1
  54. ruleFiles: []
  55. callObfusSettings:
  56. obfuscationLevel: 1
  57. ruleFiles: []